Coily: Difference between revisions

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Coilies are evil springs from every game in the [[Classic Trilogy]]. The jump around at random, except that they avoid [[Conveyor Belts]] and [[Ice]] at any cost. They can't jump high enough to jump on top of [[Boxes]] or [[Walls]]. They can be destroyed by [[Electricity]], [[Spikes]], [[Fireballs]], and objects (that aren't [[Stinkers]]) coming at them from [[Ice]]or [[Conveyor Belts]]. They are mostly just annoyances, but can also be quite important to the puzzle.
Coilies are evil springs from every game in the [[Classic Trilogy]]. The jump around at random, except that they avoid [[Conveyor Belt]]s and [[Ice]] at any cost. They can't jump high enough to jump on top of [[Boxes]] or [[Walls]]. They can be destroyed by [[Electricity]], [[Spikes]], [[Fireballs]], and objects (that aren't [[Stinkers]]) coming at them from [[Ice]] or [[Conveyor Belt]]s. They are mostly just annoyances, but can also be quite important to the puzzle.

Revision as of 19:41, 2 December 2009

Coilies are evil springs from every game in the Classic Trilogy. The jump around at random, except that they avoid Conveyor Belts and Ice at any cost. They can't jump high enough to jump on top of Boxes or Walls. They can be destroyed by Electricity, Spikes, Fireballs, and objects (that aren't Stinkers) coming at them from Ice or Conveyor Belts. They are mostly just annoyances, but can also be quite important to the puzzle.