Fireball: Difference between revisions

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'''Fireballs''' are fiery spherical bullets which are shot from [[Cannons]], [[UFOs]], [[Shadow Stinkers]], [[Fireflowers]], [[Thwarts]], [[Master Class]], and [[Wraiths]].
'''Fireballs''' are fiery spherical bullets which are shot from [[Cannons]], [[UFOs]], [[Shadow Stinkers]], [[Fireflowers]], [[Thwarts]], [[Master Class|Master Class Z-Bots]], and [[Wraiths]].
[[File:Canons.jpg|200px|thumb|right|A [[Scouge]] and a [[Push Cannon]] from the [[Classic Trilogy]] firing fireballs.]]
[[File:Canons.jpg|200px|thumb|right|A [[Scouge]] and a [[Push Cannon]] from the [[Classic Trilogy]] firing fireballs.]]


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== Glitches ==
== Glitches ==
*If a fireball is shot along the border of any level, it will extinguish itself after moving 2 [[Tiles]].
*In the Classic Trilogy], if a fireball is shot along the border of a level, it will extinguish itself after moving 2 [[Tiles]].


[[Category:Original Trilogy]]
[[Category:Original Trilogy]]
[[Category:Wonderland Adventures]]
[[Category:Wonderland Adventures]]

Revision as of 02:20, 23 June 2015

Fireballs are fiery spherical bullets which are shot from Cannons, UFOs, Shadow Stinkers, Fireflowers, Thwarts, Master Class Z-Bots, and Wraiths.

A Scouge and a Push Cannon from the Classic Trilogy firing fireballs.

Interaction with Objects

Characters

The orange arrow is the original fireball's path. The green arrows represent the path of the fireball after it is split by the prism. The purple arrow is the fireball's path after it hits a reflector.

Fireballs are lethal to Stinkers and all Classic Trilogy Enemies except for Ghosts.

Classic Trilogy Boxes

Steel Boxes, Plasma Boxes and Boulders block fireballs. Wooden Boxes are destroyed on impact with fireballs, and Powder Kegs explode, destroying any neighbouring objects. Reflectors are not destroyed by fireballs, and instead reflect the fireball in another direction, depending on the angle of the reflector. Prisms will smash when hit by a fireball, and will create two more fireballs which move in the direction 90 degrees left and 90 degrees right from the point of collision between the prism and the fireball.

Glitches

  • In the Classic Trilogy], if a fireball is shot along the border of a level, it will extinguish itself after moving 2 Tiles.