Ghosts: Difference between revisions

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*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
*Ghosts will explode when going near [[Powder Kegs]] or [[Kaboom!s]].
*Ghosts and [[Powder Kegs]] will explode when going near each other.
*Ghosts cannot press [[Buttons]].
*Ghosts cannot press [[Buttons]].
*Ghosts will not die if a [[Fireball]] hits it. The fireball will go through the ghost and continue on its normal path.
*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path.
*Ghosts are translucent (see picture).
*Ghosts are translucent (see picture).


[[Category: Enemies]]
[[Category: Enemies]]
[[Category: Original Trilogy]]
[[Category: Original Trilogy]]

Revision as of 18:44, 26 April 2011

A picture of a ghost from the Classic Trilogy.

Ghosts are enemies that appear in Return to Wonderland and Wonderland Secret Worlds.

  • Ghosts cannot cross water or lava or Empty Space but can pass through all gates, Enemies, and Movable Objects except Plasma Boxes which block them.
  • Ghosts and Powder Kegs will explode when going near each other.
  • Ghosts cannot press Buttons.
  • Ghosts will not die if a Fireball hits them. The fireball will go through the ghost and continue on its normal path.
  • Ghosts are translucent (see picture).