List of Adventures in Wonderland Adventures: Planet of the Z-Bots: Difference between revisions

From WonderWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 35: Line 35:
| '''10''' || Guards! Guards! || {{Template:Yes}} || Destroy Power Cubes || 7 || 7 || Inner Purple Gates ||
| '''10''' || Guards! Guards! || {{Template:Yes}} || Destroy Power Cubes || 7 || 7 || Inner Purple Gates ||
|-
|-
| '''11''' || Lights Out || {{Template:Yes}} || Gold Star || 6 || 4 || ||
| '''11''' || Lights Out || {{Template:Yes}} || Gold Star || 6 || 4 || ||
|-
|-
| '''12''' || Rescuing Morklin  || {{Template:Yes}} || Gold Star || 4 || 4 || ||
| '''12''' || Rescuing Morklin  || {{Template:Yes}} || Gold Star || 4 || 4 || ||
|-
|-
| '''13''' || Rescuing Wysp || {{Template:Yes}} || Gold Star || 0 || 4 || ||
| '''13''' || Rescuing Wysp || {{Template:Yes}} || Gold Star || 0 || 4 || ||
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
|colspan=10 bgcolor=#808080 height="5px"|
Line 73: Line 73:
|colspan=10 bgcolor=#808080 height="5px"|
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
|rowspan=18| 4 || rowspan=6| Wonderland Academy || '''27''' || Floing 101 || {{Template:No}} || Gold Star || 2 || 14 || ||rowspan=6| The six Glove practice adventures in the Halls of Magic.
|rowspan=18| Optional adventures |rowspan=12| Wonderland Academy Arcade || '''27''' || Dragonfire Level 1 || {{Template:No}} || Collect All Gems || 0 || 8 ||rowspan=12| Activation of level 1 will unlock access to level 2, and then level 3. ||rowspan=12| One token per game is required. Tokens can be purchased at 10 Gold Coins each from the rainbow star in Star Town.
|-
|-
| '''28''' || Pow 101 || {{Template:No}} || Gold Star || 0 || 0 ||
| '''28''' || Dragonfire Level 2 || {{Template:No}} || Collect All Gems || 0 || 8
|-
|-
| '''29''' || Pop 101 || {{Template:No}} || Gold Star || 1 || 1 ||
| '''29''' || Dragonfire Level 3 || {{Template:No}} || Collect All Gems || 0 || 8
|-
|-
| '''30''' || Grow 101 || {{Template:No}} || Gold Star || 1 || 0 ||
| '''30''' || Frostbite Level 1 || {{Template:No}} || Gold Star || 0 || 6
|-
|-
| '''31''' || Brr 101 || {{Template:No}} || Gold Star || 1 || 0 ||
| '''31''' || Frostbite Level 2 || {{Template:No}} || Gold Star || 0 || 5
|-
|-
| '''32''' || Blink 101 || {{Template:No}} || Gold Star || 0 || 1 ||
| '''32''' || Frostbite Level 3 || {{Template:No}} || Gold Star || 0 || 6
|-
|-
|rowspan=12| Lost in Space and Time || '''33''' || Flash Magic || {{Template:Yes}} || Gold Star || 1 || 0 || '''Fire Flower Flash''' ||rowspan=11| Eight adventures, including the first two, must be completed for Morklin to go to Star Summit.
| '''33''' || Berzerk Level 1 || {{Template:No}} || Gold Star || 0 || 0
|-
|-
| '''34''' || Fire Flower Flash || {{Template:Yes}} || Gold Star || 5 || 6 || Remaining adventures in the chamber
| '''34''' || Berzerk Level 2 || {{Template:No}} || Gold Star || 0 || 0
|-
|-
| '''35''' || Shoo Chomper, Don't Bother Me!  || {{Template:Yes}} || Gold Star || 3 || 5 ||
| '''35''' || Berzerk Level 3 || {{Template:No}} || Gold Star || 0 || 7
|-
|-
| '''36''' || Flashus Interuptus || {{Template:Yes}} || Gold Star || 4 || 7 ||
| '''36''' || Lock 'n' Chase Level 1 || {{Template:No}} || Collect All Gems || 0 || 47
|-
|-
| '''37''' || Remote Control || {{Template:Yes}} || Gold Star || 1 || 0 ||
| '''37''' || Lock 'n' Chase Level 2 || {{Template:No}} || Collect All Gems || 0 || 24
|-
|-
| '''38''' || Leap Frog || {{Template:Yes}} || Gold Star || 2 || 0 ||
| '''38''' || Lock 'n' Chase Level 3 || {{Template:No}} || Collect All Gems || 0 || 51
|-
|-
| '''39''' || Close Quarters || {{Template:Yes}} || Destroy Power Cubes || 1 || 0 ||
||rowspan=6| Wonderland Academy || '''39''' || Floing 101 || {{Template:No}} || Gold Star || 2 || 14 || ||rowspan=6| The six Glove practice adventures in the Halls of Magic.
|-
|-
| '''40''' || Flash Frozen || {{Template:Yes}} || Gold Star || 1 || 0 ||
| '''40''' || Pow 101 || {{Template:No}} || Gold Star || 0 || 0 ||
|-
|-
| '''41''' || Criss Cross Flash || {{Template:Yes}} || Gold Star || 0 || 0 ||
| '''41''' || Pop 101 || {{Template:No}} || Gold Star || 1 || 1 ||
|-
|-
| '''42''' || Quick as a Flash || {{Template:Yes}} || Gold Star || 0 || 0 ||
| '''42''' || Grow 101 || {{Template:No}} || Gold Star || 1 || 0 ||
|-
|-
| '''43''' || Flash Arrangement || {{Template:Yes}} || Gold Star || 1 || 0 ||
| '''43''' || Brr 101 || {{Template:No}} || Gold Star || 1 || 0 ||
|-
|-
| '''44''' || It's a Trap! || {{Template:Yes}} || Destroy Power Cubes || 0 || 3 || The exit || Activates when Morklin leaves for Star Summit.
| '''44''' || Blink 101 || {{Template:No}} || Gold Star || 0 || 1 ||
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
|rowspan=12| 4 ||rowspan=12| Lost in Space and Time || '''45''' || Flash Magic || {{Template:Yes}} || Gold Star || 1 || 0 || '''Fire Flower Flash''' ||rowspan=11| Eight adventures, including the first two, must be completed for Morklin to go to Star Summit.
|-
|-
|rowspan=11| 5 || rowspan=11| The Creepy Keep<br><br>''(Can be entered by using Count Dookie's Diamond Emblem at the gate outside.)'' || '''45''' || OobibanDeNoobi's Lesson || {{Template:Yes}} || Gold Star || 3 || 4 || Remaining adventures in the keep || Upon completion, leads OobibanDeNoobi to Star Summit.
| '''46''' || Fire Flower Flash || {{Template:Yes}} || Gold Star || 5 || 6 || Remaining adventures in the chamber
|-
|-
| '''46''' || Frozen Sanctuary || {{Template:Yes}} || Gold Star || 1 || 15 || ||rowspan=3| Two of these must be completed to cross the bridge.
| '''47''' || Shoo Chomper, Don't Bother Me!  || {{Template:Yes}} || Gold Star || 3 || 5 ||
|-
|-
| '''47''' || Ghostly Ghastly! || {{Template:Yes}} || Gold Star || 4 || 6 ||
| '''48''' || Flashus Interuptus || {{Template:Yes}} || Gold Star || 4 || 7 ||
|-
|-
| '''48''' || Creepy Network || {{Template:Yes}} || Collect All Gems || 0 || 27 ||
| '''49''' || Remote Control || {{Template:Yes}} || Gold Star || 1 || 0 ||
|-
|-
| '''49''' || A Chill in the Air || {{Template:Yes}} || Collect All Gems || 0 || 15 || ||rowspan=5| Three of these must be completed to cross the bridge.
| '''50''' || Leap Frog || {{Template:Yes}} || Gold Star || 2 || 0 ||
|-
|-
| '''50''' || Hide and Seek || {{Template:Yes}} || Gold Star || 3 || 0 ||
| '''51''' || Close Quarters || {{Template:Yes}} || Destroy Power Cubes || 1 || 0 ||
|-
|-
| '''51''' || Slide'n'Blast|| {{Template:Yes}} || Gold Star || 4 || 7 ||
| '''52''' || Flash Frozen || {{Template:Yes}} || Gold Star || 1 || 0 ||
|-
|-
| '''52''' || Dark Maze || {{Template:Yes}} || Gold Star || 1 || 3 ||
| '''53''' || Criss Cross Flash || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''53''' || The Downward Spiral || {{Template:Yes}} || Gold Star || 2 || 3 ||
| '''54''' || Quick as a Flash || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''54''' || Dark Waters || {{Template:Yes}} || Gold Star || 7 || 4 || || Frees Zoopi Lala and leads him to Star Summit.
| '''55''' || Flash Arrangement || {{Template:Yes}} || Gold Star || 1 || 0 ||
|-
|-
| '''55''' || Boo! || {{Template:Yes}} || Gold Star || 2 || 8 || The exit || Activates when Zoopi Lala leaves for Star Summit.
| '''56''' || It's a Trap! || {{Template:Yes}} || Destroy Power Cubes || 0 || 3 || The exit || Activates when Morklin leaves for Star Summit.
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
|rowspan=14| 6 || rowspan=14| Jaava || '''56''' || Grow Cave || {{Template:Yes}} || Gold Star || 1 || 3 || Bridges & Remaining adventures ||
|rowspan=11| 5 || rowspan=11| The Creepy Keep<br><br>''(Can be entered by using Count Dookie's Diamond Emblem at the gate outside.)'' || '''57''' || OobibanDeNoobi's Lesson || {{Template:Yes}} || Gold Star || 3 || 4 || Remaining adventures in the keep || Upon completion, leads OobibanDeNoobi to Star Summit.
|-
|-
| '''57''' || A Watery Adversary || {{Template:Yes}} || Gold Star || 3 || 13 || ||
| '''58''' || Frozen Sanctuary || {{Template:Yes}} || Gold Star || 1 || 15 || ||rowspan=3| Two of these must be completed to cross the bridge.
|-
|-
| '''58''' || Water Pathways || {{Template:No}} || Collect All Gems || 0 || 15 || ||
| '''59''' || Ghostly Ghastly! || {{Template:Yes}} || Gold Star || 4 || 6 ||
|-
|-
| '''59''' || Bubble Pop || {{Template:Yes}} || Gold Star || 0 || 15 || ||rowspan=7| Gives a stone key each. Five are required to cross the gates.
| '''60''' || Creepy Network || {{Template:Yes}} || Collect All Gems || 0 || 27 ||
|-
|-
| '''60''' || The Big Bounce || {{Template:Yes}} || Gold Star || 2 || 17 ||
| '''61''' || A Chill in the Air || {{Template:Yes}} || Collect All Gems || 0 || 15 || ||rowspan=5| Three of these must be completed to cross the bridge.
|-
|-
| '''61''' || Hot and Cold || {{Template:Yes}} || Gold Star || 0 || 5 ||
| '''62''' || Hide and Seek || {{Template:Yes}} || Gold Star || 3 || 0 ||
|-
|-
| '''62''' || Turtle Corral || {{Template:Yes}} || Gold Star || 6 || 9 ||
| '''63''' || Slide'n'Blast|| {{Template:Yes}} || Gold Star || 4 || 7 ||
|-
|-
| '''63''' || Detours || {{Template:Yes}} || Gold Star || 1 || 2 ||
| '''64''' || Dark Maze || {{Template:Yes}} || Gold Star || 1 || 3 ||
|-
|-
| '''64''' || No Grass Grows Under Me || {{Template:Yes}} || Gold Star || 2 || 4 ||
| '''65''' || The Downward Spiral || {{Template:Yes}} || Gold Star || 2 || 3 ||
|-
|-
| '''65''' || Please Don't Send Flowers || {{Template:Yes}} || Gold Star || 0 || 12 ||
| '''66''' || Dark Waters || {{Template:Yes}} || Gold Star || 7 || 4 || || Frees Zoopi Lala and leads him to Star Summit.
|-
|-
| '''66''' || Temporary Colour || {{Template:Yes}} || Gold Star || 1 || 2 || || Frees Grennfleagel.
| '''67''' || Boo! || {{Template:Yes}} || Gold Star || 2 || 8 || The exit || Activates when Zoopi Lala leaves for Star Summit.
|-
|-
| '''67''' || Escape from Jaava || {{Template:Yes}} || Gold Star || 0 || 0 || The exit || Leads Grennfleagel to Star Summit.
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
| '''68''' || Temple Run || {{Template:No}} || Collect All Gems || 3 || 3 || ||
|rowspan=14| 6 || rowspan=14| Jaava || '''68''' || Grow Cave || {{Template:Yes}} || Gold Star || 1 || 3 || Bridges & Remaining adventures ||
|-
|-
| '''69''' || Hot on Your Heels || {{Template:No}} || Collect All Gems || 1 || 3 || ||
| '''69''' || A Watery Adversary || {{Template:Yes}} || Gold Star || 3 || 13 || ||
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
| '''70''' || Water Pathways || {{Template:No}} || Collect All Gems || 0 || 15 || ||
|-
|-
|rowspan=8| 7 || rowspan=8| Qwertyx || '''70''' || What the Blink? || {{Template:Yes}} || Gold Star || 0 || 2 || ||rowspan=6| Gives a dark blue key each. Four are required to cross the gates. Another one is required to access the adventure '''Closing Doors'''.
| '''71''' || Bubble Pop || {{Template:Yes}} || Gold Star || 0 || 15 || ||rowspan=7| Gives a stone key each. Five are required to cross the gates.  
|-
|-
| '''71''' || Icy Waters || {{Template:Yes}} || Gold Star || 2 || 14 ||
| '''72''' || The Big Bounce || {{Template:Yes}} || Gold Star || 2 || 17 ||
|-
|-
| '''72''' || On and Off || {{Template:Yes}} || Gold Star || 0 || 0 ||
| '''73''' || Hot and Cold || {{Template:Yes}} || Gold Star || 0 || 5 ||
|-
|-
| '''73''' || Flip and Spin || {{Template:Yes}} || Gold Star || 0 || 0 ||
| '''74''' || Turtle Corral || {{Template:Yes}} || Gold Star || 6 || 9 ||
|-
|-
| '''74''' || POW-R-Freeze || {{Template:Yes}} || Gold Star || 3 || 0 ||
| '''75''' || Detours || {{Template:Yes}} || Gold Star || 1 || 2 ||
|-
|-
| '''75''' || Scritter Slide || {{Template:Yes}} || Gold Star || 2 || 6 ||
| '''76''' || No Grass Grows Under Me || {{Template:Yes}} || Gold Star || 2 || 4 ||
|-
|-
| '''76''' || Closing Doors || {{Template:No}} || Gold Star || 6 || 24 || ||
| '''77''' || Please Don't Send Flowers || {{Template:Yes}} || Gold Star || 0 || 12 ||
|-
|-
| '''77''' || Crystal Castle || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Doondilf and leads him to Star Summit.
| '''78''' || Temporary Colour || {{Template:Yes}} || Gold Star || 1 || 2 || || Frees Grennfleagel.
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
| '''79''' || Escape from Jaava || {{Template:Yes}} || Gold Star || 0 || 0 || The exit || Leads Grennfleagel to Star Summit.
|-
|-
|rowspan=15| 8 || Barren, Dark Side || '''78''' || The Map Room || {{Template:Yes}} || Gold Star || 0 || 11 || Stone gates & further adventures on Barren's light side ||
| '''80''' || Temple Run || {{Template:No}} || Collect All Gems || 3 || 3 || ||
|-
|-
|rowspan=14| Barren || '''79''' || Mind the Gap, Please || {{Template:Yes}} || Collect All Gems || 0 || 36 ||rowspan=5| Bridges ||rowspan=5| Two adventures must be completed to get the rainbow key, three are required to progress deeper into Barren.
| '''81''' || Hot on Your Heels || {{Template:No}} || Collect All Gems || 1 || 3 || ||
|-
|-
| '''80''' || Out of the Corner of My Eye || {{Template:Yes}} || Gold Star || 0 || 3 ||
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
| '''81''' || Hungry Hungry Lurker || {{Template:Yes}} || Collect All Gems || 0 || 10 ||
|rowspan=8| 7 || rowspan=8| Qwertyx || '''82''' || What the Blink? || {{Template:Yes}} || Gold Star || 0 || 2 || ||rowspan=6| Gives a dark blue key each. Four are required to cross the gates. Another one is required to access the adventure '''Closing Doors'''.
|-
|-
| '''82''' || Back and Forth and Back and Forth  || {{Template:Yes}} || Gold Star || 1 || 0 ||
| '''83''' || Icy Waters || {{Template:Yes}} || Gold Star || 2 || 14 ||
|-
|-
| '''83''' || Lurker Infestation || {{Template:Yes}} || Gold Star || 4 || 7 ||
| '''84''' || On and Off || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''84''' || Guggenheimer's Lesson || {{Template:Yes}} || Gold Star || 2 || 7 || Bridges & Remaining adventures ||
| '''85''' || Flip and Spin || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''85''' || Transporter Trouble || {{Template:No}} || Collect All Gems || 2 || 10 || ||
| '''86''' || POW-R-Freeze || {{Template:Yes}} || Gold Star || 3 || 0 ||
|-
|-
| '''86''' || Bouncy and Bitey || {{Template:No}} || Capture All Scritters || 0 || 0 || ||
| '''87''' || Scritter Slide || {{Template:Yes}} || Gold Star || 2 || 6 ||
|-
|-
| '''87''' || Stop Them in their Tracks || {{Template:Yes}} || Gold Star || 7 || 4 || ||rowspan=5| Gives one purple key each. Four are needed to cross the gates. The adventure '''Zap Timers''' will only be accessible after two purple gates are open.
| '''88''' || Closing Doors || {{Template:No}} || Gold Star || 6 || 24 || ||
|-
|-
| '''88''' || Guard Station || {{Template:Yes}} || Gold Star || 1 || 2 ||
| '''89''' || Crystal Castle || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Doondilf and leads him to Star Summit.
|-
|-
| '''89''' || FloingPowPop || {{Template:Yes}} || Gold Star || 0 || 0 ||
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
| '''90''' || Dance of the Z-Bots || {{Template:Yes}} || Gold Star || 1 || 0 ||
<!--
|rowspan=15| 8 || Barren, Dark Side || '''90''' || The Map Room || {{Template:Yes}} || Gold Star || 0 || 11 || Stone gates & further adventures on Barren's light side ||
|-
|-
| '''91''' || Zap Timers || {{Template:Yes}} || Collect All Gems || 0 || 36 ||
|rowspan=14| Barren || '''91''' || Mind the Gap, Please || {{Template:Yes}} || Collect All Gems || 0 || 36 ||rowspan=5| Bridges ||rowspan=5| Two adventures must be completed to get the rainbow key, three are required to progress deeper into Barren.
|-
|-
| '''92''' || The Secret of the Flow || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Guggenheimer and leads him to Star Summit.
| '''92''' || Out of the Corner of My Eye || {{Template:Yes}} || Gold Star || 0 || 3 ||
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
| '''93''' || Hungry Hungry Lurker || {{Template:Yes}} || Collect All Gems || 0 || 10 ||
|-
|-
|rowspan=12| 9 ||rowspan=12| Uo || '''93''' || Faint Magic || {{Template:Yes}} || Gold Star || 1 || 5 || Dark Blue Transporter ||
| '''94''' || Back and Forth and Back and Forth  || {{Template:Yes}} || Gold Star || 1 || 0 ||
|-
|-
| '''94''' || Star Crossing || {{Template:Yes}} || Gold Star || 2 || 7 || ||rowspan=5| Gives one maroon key each. Three are needed to enter the Z-Bot outpost.
| '''95''' || Lurker Infestation || {{Template:Yes}} || Gold Star || 4 || 7 ||
|-
|-
| '''95''' || Suspicious Silence || {{Template:Yes}} || Gold Star || 1 || 3 ||
| '''96''' || Guggenheimer's Lesson || {{Template:Yes}} || Gold Star || 2 || 7 || Bridges & Remaining adventures ||
|-
|-
| '''96''' || Down, Down, Into the Dark || {{Template:Yes}} || Gold Star || 2 || 9 ||
| '''97''' || Transporter Trouble || {{Template:No}} || Collect All Gems || 2 || 10 || ||
|-
|-
| '''97''' || Two Jumps || {{Template:Yes}} || Collect All Gems || 3 || 22 ||
| '''98''' || Bouncy and Bitey || {{Template:No}} || Capture All Scritters || 0 || 0 || ||
|-
|-
| '''98''' || Out of Sequence || {{Template:Yes}} || Gold Star || 5 || 3 ||
| '''99''' || Stop Them in their Tracks || {{Template:Yes}} || Gold Star || 7 || 4 || ||rowspan=5| Gives one purple key each. Four are needed to cross the gates. The adventure '''Zap Timers''' will only be accessible after two purple gates are open.
|-
|-
| '''99''' || Master Class || {{Template:Yes}} || Gold Star || 5 || 3 || Access to the area behind the waterfall ||
| '''100''' || Guard Station || {{Template:Yes}} || Gold Star || 1 || 2 ||
|-
|-
| '''100''' || Gem Challenge || {{Template:Yes}} || Collect All Gems || 3 || 7 || ||rowspan=4| All four challenges must be completed to get access to Wysp.
| '''101''' || FloingPowPop || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''101''' || Bridge Crossing Challenge || {{Template:Yes}} || Collect All Gems || 1 || 0 ||
| '''102''' || Dance of the Z-Bots || {{Template:Yes}} || Gold Star || 1 || 0 ||
|-
|-
| '''102''' || Magic Defense Challenge || {{Template:Yes}} || Collect All Gems || 1 || 0 ||
| '''103''' || Zap Timers || {{Template:Yes}} || Collect All Gems || 0 || 36 ||
|-
|-
| '''103''' || Button Challenge || {{Template:Yes}} || Collect All Gems || 2 || 2 ||
| '''104''' || The Secret of the Flow || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Guggenheimer and leads him to Star Summit.
|-
|-
| '''104''' || Rescuing Wysp, Reprise || {{Template:Yes}} || Collect All Gems || 3 || 7 ||colspan=2| Frees Wysp. Grants access to the portal to the Planet of the Z-Bots at Star's End.
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
|rowspan=12| 9 ||rowspan=12| Uo || '''105''' || Faint Magic || {{Template:Yes}} || Gold Star || 1 || 5 || Dark Blue Transporter ||
|-
|-
|rowspan=11| 10 ||rowspan=11| Planet of the Z-Bots || '''105''' || Crossing the Data Stream || {{Template:Yes}} || Gold Star || 0 || 0 || Purple Transporter ||
| '''106''' || Star Crossing || {{Template:Yes}} || Gold Star || 2 || 7 || ||rowspan=5| Gives one maroon key each. Three are needed to enter the Z-Bot outpost.
|-
|-
| '''106''' || Power Core || {{Template:Yes}} || Destroy Power Cubes || 2 || 0 || Bridges to two adventures, and Purple Gates ||
| '''107''' || Suspicious Silence || {{Template:Yes}} || Gold Star || 1 || 3 ||
|-
|-
| '''107''' || Pinned Down || {{Template:No}} || Gold Star || 0 || 1 || ||rowspan=2| If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
| '''108''' || Down, Down, Into the Dark || {{Template:Yes}} || Gold Star || 2 || 9 ||
|-
|-
| '''108''' || Z-Bot Vault || {{Template:No}} || Gold Star || 3 || 8 ||
| '''109''' || Two Jumps || {{Template:Yes}} || Collect All Gems || 3 || 22 ||
|-
|-
| '''109''' || Rescue Mission A || {{Template:Yes}} || Rescue Wee Stinkers || 3 || 4 ||rowspan=4| Purple Transporter ||rowspan=4| Three of these must be completed to open the route onwards. If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
| '''110''' || Out of Sequence || {{Template:Yes}} || Gold Star || 5 || 3 ||
|-
|-
| '''110''' || Rescue Mission B || {{Template:Yes}} || Rescue Wee Stinkers || 0 || 7
| '''111''' || Master Class || {{Template:Yes}} || Gold Star || 5 || 3 || Access to the area behind the waterfall ||
|-
|-
| '''111''' || Rescue Mission C || {{Template:Yes}} || Rescue Wee Stinkers || 2 || 2
| '''112''' || Gem Challenge || {{Template:Yes}} || Collect All Gems || 3 || 7 || ||rowspan=4| All four challenges must be completed to get access to Wysp.
|-
|-
| '''112''' || Rescue Mission D || {{Template:Yes}} || Rescue Wee Stinkers || 3 || 0
| '''113''' || Bridge Crossing Challenge || {{Template:Yes}} || Collect All Gems || 1 || 0 ||
|-
|-
| '''113''' || Open the Blast Doors! || {{Template:Yes}} || Gold Star || 1 || 5 || ||rowspan=3| Final three adventures. Upon completion of '''Escape!''' , ending animation will show, before the player gets transported back to Wondertown.
| '''114''' || Magic Defense Challenge || {{Template:Yes}} || Collect All Gems || 1 || 0 ||
|-
|-
| '''114''' || End Game || {{Template:Yes}} || Gold Star || 0 || 0 || ||
| '''115''' || Button Challenge || {{Template:Yes}} || Collect All Gems || 2 || 2 ||
|-
|-
| '''115''' || Escape! || {{Template:Yes}} || Gold Star || 2 || 0 || ||
| '''116''' || Rescuing Wysp, Reprise || {{Template:Yes}} || Collect All Gems || 3 || 7 || || Frees Wysp. Grants access to the portal to the Planet of the Z-Bots at Star's End.
|-
|-
|colspan=10 bgcolor=#808080 height="5px"|
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
|rowspan=17| Post-game ||rowspan=5| Various areas in Wonderland || '''116''' || Victory Tour: Wonderland || {{Template:No}} || Gold Star || 0 || 0 || || Activated by talking to Wysp.
-->
|rowspan=11| 10 ||rowspan=11| Planet of the Z-Bots || '''117''' || Crossing the Data Stream || {{Template:Yes}} || Gold Star || 0 || 0 || Purple Transporter ||
|-
|-
| '''117''' || Victory Tour: Fire Island || {{Template:No}} || Gold Star || 0 || 0 || ||rowspan=3|Activated by talking to various Stinkers at Wondertown. Completing all will unlock the last Victory Tour.
| '''118''' || Power Core || {{Template:Yes}} || Destroy Power Cubes || 2 || 0 || Bridges to two adventures, and Purple Gates ||
|-
|-
| '''118''' || Victory Tour: Sundog Island || {{Template:No}} || Gold Star || 0 || 0 ||
| '''119''' || Pinned Down || {{Template:No}} || Gold Star || 0 || 1 || ||rowspan=2| If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
|-
|-
| '''119''' || Victory Tour: Thwart Cave || {{Template:No}} || Gold Star || 0 || 0 ||
| '''120''' || Z-Bot Vault || {{Template:No}} || Gold Star || 3 || 8 ||
|-
|-
| '''120''' || Victory Tour: Deep Space || {{Template:No}} || Gold Star || 0 || 0 || ||
| '''121''' || Rescue Mission A || {{Template:Yes}} || Rescue Wee Stinkers || 3 || 4 ||rowspan=4| Purple Transporter ||rowspan=4| Three of these must be completed to open the route onwards. If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
|-
|-
|rowspan=12| Wonderland Academy Arcade || '''121''' || Dragonfire Level 1 || {{Template:No}} || Collect All Gems || 0 || 8 ||rowspan=12| Activation of level 1 will unlock access to level 2, and then level 3. ||rowspan=12| One token per game is required. Tokens can be purchased at 10 Gold Coins each from the rainbow star in Star Town.
| '''122''' || Rescue Mission B || {{Template:Yes}} || Rescue Wee Stinkers || 0 || 7
|-
|-
| '''122''' || Dragonfire Level 2 || {{Template:No}} || Collect All Gems || 0 || 8
| '''123''' || Rescue Mission C || {{Template:Yes}} || Rescue Wee Stinkers || 2 || 2
|-
|-
| '''123''' || Dragonfire Level 3 || {{Template:No}} || Collect All Gems || 0 || 8
| '''124''' || Rescue Mission D || {{Template:Yes}} || Rescue Wee Stinkers || 3 || 0
|-
|-
| '''124''' || Frostbite Level 1 || {{Template:No}} || Gold Star || 0 || 6
| '''125''' || Open the Blast Doors! || {{Template:Yes}} || Gold Star || 1 || 5 || ||rowspan=3| Final three adventures. Upon completion of '''Escape!''' , ending animation will show, before the player gets transported back to Wondertown.
|-
|-
| '''125''' || Frostbite Level 2 || {{Template:No}} || Gold Star || 0 || 5
| '''126''' || End Game || {{Template:Yes}} || Gold Star || 0 || 0 ||
|-
|-
| '''126''' || Frostbite Level 3 || {{Template:No}} || Gold Star || 0 || 6
| '''127''' || Escape! || {{Template:Yes}} || Gold Star || 2 || 0 ||
|-
|-
| '''127''' || Berzerk Level 1 || {{Template:No}} || Gold Star || 0 || 0
|colspan=10 bgcolor=#808080 height="5px"|
|-
|-
| '''128''' || Berzerk Level 2 || {{Template:No}} || Gold Star || 0 || 0
|rowspan=5| Post-game ||rowspan=5| Various areas in Wonderland || '''128''' || Victory Tour: Wonderland || {{Template:No}} || Gold Star || 0 || 0 || || Activated by talking to Wysp.
|-
|-
| '''129''' || Berzerk Level 3 || {{Template:No}} || Gold Star || 0 || 7
| '''129''' || Victory Tour: Fire Island || {{Template:No}} || Gold Star || 0 || 0 || ||rowspan=3|Activated by talking to various Stinkers at Wondertown. Completing all will unlock the last Victory Tour.
|-
|-
| '''130''' || Lock 'n' Chase Level 1 || {{Template:No}} || Collect All Gems || 0 || 47
| '''130''' || Victory Tour: Sundog Island || {{Template:No}} || Gold Star || 0 || 0 ||
|-
|-
| '''131''' || Lock 'n' Chase Level 2 || {{Template:No}} || Collect All Gems || 0 || 24
| '''131''' || Victory Tour: Thwart Cave || {{Template:No}} || Gold Star || 0 || 0 ||
|-
|-
| '''132''' || Lock 'n' Chase Level 3 || {{Template:No}} || Collect All Gems || 0 || 51
| '''132''' || Victory Tour: Deep Space || {{Template:No}} || Gold Star || 0 || 0 || ||
|-
|-
|}
|}


[[Category:Wonderland Adventures]]
[[Category:Wonderland Adventures]]
[[Category:Stubs]]

Revision as of 10:59, 21 January 2016

This is a list of the adventures in Wonderland Adventures: Planet of the Z-Bots.

List of Adventures in Wonderland Adventures: Planet of the Z-Bots
Chapter Location Adventure ID Adventure Name Required Type Coins Gems Unlocks Notes
1 Planet of the Z-Bots 1 Bridge Control Alpha Yes Gold Star 0 0 The Bridge
2 Bridge Control Beta Yes Gold Star 0 9 The Bridge
3 First Contact Yes Gold Star 0 4
4 Cooling Station Yes Gold Star 5 10 The Purple Gates
5 Power Crystals Yes Collect All Gems 0 20 The Orange Gates
6 Terminal Access Yes Gold Star 8 9 The Bridge
7 Chomper Transformation Station Yes Destroy Power Cubes 0 2 First Purple Gate
8 Pop and Pow Yes Destroy Power Cubes 4 8 Second Purple Gate
9 Suction Tube Network Yes Destroy Power Cubes 3 0 Third Purple Gate
10 Guards! Guards! Yes Destroy Power Cubes 7 7 Inner Purple Gates
11 Lights Out Yes Gold Star 6 4
12 Rescuing Morklin Yes Gold Star 4 4
13 Rescuing Wysp Yes Gold Star 0 4
2 Barren 14 Tunnel Passage Yes Collect All Gems 0 15 The Tunnel
15 TipToe Through The Lurker With Me Yes Gold Star 0 4 Bridges & Remaining adventures Gives one orange key each. Three, including the first, are needed to cross the gates.
16 The Sink Hole Yes Gold Star 3 5
17 Stone Maze Yes Gold Star 3 0
18 Desert Pinball Yes Gold Star 4 14
19 Mad Dash No Gold Star 2 5
3 Star's End 20 Star Trails Yes Gold Star 4 6 Route to Star Town
Star Town 21 Here and There and Back Again No Gold Star 0 0 Chandrasekhar's three puzzles.
22 Vanishing Trails No Gold Star 3 0
23 Rainbow Bubbles No Collect All Gems 0 7
24 Sparkle's Gems No Collect All Gems 0 7 Retrieving Sparkle's lost gems.
Forever Forest 25 Blinking Around Yes Rescue Wee Stinkers 2 2 The Red Gate deeper into the forest Leads Cedric-in-the-morning to Star Summit.
26 Flight to the River Yes Gold Star 1 3 The ship ticket to Wonderfalls / Wonderland Academy
Optional adventures |rowspan=12| Wonderland Academy Arcade 27 Dragonfire Level 1 No Collect All Gems 0 8 Activation of level 1 will unlock access to level 2, and then level 3. One token per game is required. Tokens can be purchased at 10 Gold Coins each from the rainbow star in Star Town.
28 Dragonfire Level 2 No Collect All Gems 0 8
29 Dragonfire Level 3 No Collect All Gems 0 8
30 Frostbite Level 1 No Gold Star 0 6
31 Frostbite Level 2 No Gold Star 0 5
32 Frostbite Level 3 No Gold Star 0 6
33 Berzerk Level 1 No Gold Star 0 0
34 Berzerk Level 2 No Gold Star 0 0
35 Berzerk Level 3 No Gold Star 0 7
36 Lock 'n' Chase Level 1 No Collect All Gems 0 47
37 Lock 'n' Chase Level 2 No Collect All Gems 0 24
38 Lock 'n' Chase Level 3 No Collect All Gems 0 51
rowspan=6| Wonderland Academy 39 Floing 101 No Gold Star 2 14 The six Glove practice adventures in the Halls of Magic.
40 Pow 101 No Gold Star 0 0
41 Pop 101 No Gold Star 1 1
42 Grow 101 No Gold Star 1 0
43 Brr 101 No Gold Star 1 0
44 Blink 101 No Gold Star 0 1
4 Lost in Space and Time 45 Flash Magic Yes Gold Star 1 0 Fire Flower Flash Eight adventures, including the first two, must be completed for Morklin to go to Star Summit.
46 Fire Flower Flash Yes Gold Star 5 6 Remaining adventures in the chamber
47 Shoo Chomper, Don't Bother Me! Yes Gold Star 3 5
48 Flashus Interuptus Yes Gold Star 4 7
49 Remote Control Yes Gold Star 1 0
50 Leap Frog Yes Gold Star 2 0
51 Close Quarters Yes Destroy Power Cubes 1 0
52 Flash Frozen Yes Gold Star 1 0
53 Criss Cross Flash Yes Gold Star 0 0
54 Quick as a Flash Yes Gold Star 0 0
55 Flash Arrangement Yes Gold Star 1 0
56 It's a Trap! Yes Destroy Power Cubes 0 3 The exit Activates when Morklin leaves for Star Summit.
5 The Creepy Keep

(Can be entered by using Count Dookie's Diamond Emblem at the gate outside.)
57 OobibanDeNoobi's Lesson Yes Gold Star 3 4 Remaining adventures in the keep Upon completion, leads OobibanDeNoobi to Star Summit.
58 Frozen Sanctuary Yes Gold Star 1 15 Two of these must be completed to cross the bridge.
59 Ghostly Ghastly! Yes Gold Star 4 6
60 Creepy Network Yes Collect All Gems 0 27
61 A Chill in the Air Yes Collect All Gems 0 15 Three of these must be completed to cross the bridge.
62 Hide and Seek Yes Gold Star 3 0
63 Slide'n'Blast Yes Gold Star 4 7
64 Dark Maze Yes Gold Star 1 3
65 The Downward Spiral Yes Gold Star 2 3
66 Dark Waters Yes Gold Star 7 4 Frees Zoopi Lala and leads him to Star Summit.
67 Boo! Yes Gold Star 2 8 The exit Activates when Zoopi Lala leaves for Star Summit.
6 Jaava 68 Grow Cave Yes Gold Star 1 3 Bridges & Remaining adventures
69 A Watery Adversary Yes Gold Star 3 13
70 Water Pathways No Collect All Gems 0 15
71 Bubble Pop Yes Gold Star 0 15 Gives a stone key each. Five are required to cross the gates.
72 The Big Bounce Yes Gold Star 2 17
73 Hot and Cold Yes Gold Star 0 5
74 Turtle Corral Yes Gold Star 6 9
75 Detours Yes Gold Star 1 2
76 No Grass Grows Under Me Yes Gold Star 2 4
77 Please Don't Send Flowers Yes Gold Star 0 12
78 Temporary Colour Yes Gold Star 1 2 Frees Grennfleagel.
79 Escape from Jaava Yes Gold Star 0 0 The exit Leads Grennfleagel to Star Summit.
80 Temple Run No Collect All Gems 3 3
81 Hot on Your Heels No Collect All Gems 1 3
7 Qwertyx 82 What the Blink? Yes Gold Star 0 2 Gives a dark blue key each. Four are required to cross the gates. Another one is required to access the adventure Closing Doors.
83 Icy Waters Yes Gold Star 2 14
84 On and Off Yes Gold Star 0 0
85 Flip and Spin Yes Gold Star 0 0
86 POW-R-Freeze Yes Gold Star 3 0
87 Scritter Slide Yes Gold Star 2 6
88 Closing Doors No Gold Star 6 24
89 Crystal Castle Yes Gold Star 0 0 Frees Doondilf and leads him to Star Summit.
10 Planet of the Z-Bots 117 Crossing the Data Stream Yes Gold Star 0 0 Purple Transporter
118 Power Core Yes Destroy Power Cubes 2 0 Bridges to two adventures, and Purple Gates
119 Pinned Down No Gold Star 0 1 If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
120 Z-Bot Vault No Gold Star 3 8
121 Rescue Mission A Yes Rescue Wee Stinkers 3 4 Purple Transporter Three of these must be completed to open the route onwards. If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit.
122 Rescue Mission B Yes Rescue Wee Stinkers 0 7
123 Rescue Mission C Yes Rescue Wee Stinkers 2 2
124 Rescue Mission D Yes Rescue Wee Stinkers 3 0
125 Open the Blast Doors! Yes Gold Star 1 5 Final three adventures. Upon completion of Escape! , ending animation will show, before the player gets transported back to Wondertown.
126 End Game Yes Gold Star 0 0
127 Escape! Yes Gold Star 2 0
Post-game Various areas in Wonderland 128 Victory Tour: Wonderland No Gold Star 0 0 Activated by talking to Wysp.
129 Victory Tour: Fire Island No Gold Star 0 0 Activated by talking to various Stinkers at Wondertown. Completing all will unlock the last Victory Tour.
130 Victory Tour: Sundog Island No Gold Star 0 0
131 Victory Tour: Thwart Cave No Gold Star 0 0
132 Victory Tour: Deep Space No Gold Star 0 0