List of Adventures in Wonderland Adventures: Planet of the Z-Bots: Difference between revisions
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| '''15''' || TipToe Through The Lurker With Me || {{Template:Yes}} || Gold Star || 0 || 4 || Bridges & Remaining adventures ||rowspan=4| Gives one orange key each. Three, including the first, are needed to cross the gates. | | '''15''' || TipToe Through The Lurker With Me || {{Template:Yes}} || Gold Star || 0 || 4 || Bridges & Remaining adventures ||rowspan=4| Gives one orange key each. Three, including the first, are needed to cross the gates. | ||
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| '''16''' || The Sink Hole || {{Template: | | '''16''' || The Sink Hole || {{Template:Partial}} || Gold Star || 3 || 5 || | ||
|- | |- | ||
| '''17''' || Stone Maze || {{Template: | | '''17''' || Stone Maze || {{Template:Partial}} || Gold Star || 3 || 0 || | ||
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| '''18''' || Desert Pinball || {{Template: | | '''18''' || Desert Pinball || {{Template:Partial}} || Gold Star || 4 || 14 || | ||
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| '''19''' || Mad Dash || {{Template:No}} || Gold Star || 2 || 5 || || | | '''19''' || Mad Dash || {{Template:No}} || Gold Star || 2 || 5 || || | ||
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| '''46''' || Fire Flower Flash || {{Template:Yes}} || Gold Star || 5 || 6 || Remaining adventures in the chamber | | '''46''' || Fire Flower Flash || {{Template:Yes}} || Gold Star || 5 || 6 || Remaining adventures in the chamber | ||
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| '''47''' || Shoo Chomper, Don't Bother Me! || {{Template: | | '''47''' || Shoo Chomper, Don't Bother Me! || {{Template:Partial}} || Gold Star || 3 || 5 || | ||
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| '''48''' || Flashus Interuptus || {{Template: | | '''48''' || Flashus Interuptus || {{Template:Partial}} || Gold Star || 4 || 7 || | ||
|- | |- | ||
| '''49''' || Remote Control || {{Template: | | '''49''' || Remote Control || {{Template:Partial}} || Gold Star || 1 || 0 || | ||
|- | |- | ||
| '''50''' || Leap Frog || {{Template: | | '''50''' || Leap Frog || {{Template:Partial}} || Gold Star || 2 || 0 || | ||
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| '''51''' || Close Quarters || {{Template: | | '''51''' || Close Quarters || {{Template:Partial}} || Destroy Power Cubes || 1 || 0 || | ||
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| '''52''' || Flash Frozen || {{Template: | | '''52''' || Flash Frozen || {{Template:Partial}} || Gold Star || 1 || 0 || | ||
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| '''53''' || Criss Cross Flash || {{Template: | | '''53''' || Criss Cross Flash || {{Template:Partial}} || Gold Star || 0 || 0 || | ||
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| '''54''' || Quick as a Flash || {{Template: | | '''54''' || Quick as a Flash || {{Template:Partial}} || Gold Star || 0 || 0 || | ||
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| '''55''' || Flash Arrangement || {{Template: | | '''55''' || Flash Arrangement || {{Template:Partial}} || Gold Star || 1 || 0 || | ||
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| '''56''' || It's a Trap! || {{Template:Yes}} || Destroy Power Cubes || 0 || 3 || The exit || Activates when Morklin leaves for Star Summit. | | '''56''' || It's a Trap! || {{Template:Yes}} || Destroy Power Cubes || 0 || 3 || The exit || Activates when Morklin leaves for Star Summit. | ||
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|rowspan=11| 5 || rowspan=11| The Creepy Keep<br><br>''(Can be entered by using Count Dookie's Diamond Emblem at the gate outside.)'' || '''57''' || OobibanDeNoobi's Lesson || {{Template:Yes}} || Gold Star || 3 || 4 || Remaining adventures in the keep || Upon completion, leads OobibanDeNoobi to Star Summit. | |rowspan=11| 5 || rowspan=11| The Creepy Keep<br><br>''(Can be entered by using Count Dookie's Diamond Emblem at the gate outside.)'' || '''57''' || OobibanDeNoobi's Lesson || {{Template:Yes}} || Gold Star || 3 || 4 || Remaining adventures in the keep || Upon completion, leads OobibanDeNoobi to Star Summit. | ||
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| '''58''' || Frozen Sanctuary || {{Template: | | '''58''' || Frozen Sanctuary || {{Template:Partial}} || Gold Star || 1 || 15 || ||rowspan=3| Two of these must be completed to cross the bridge. | ||
|- | |- | ||
| '''59''' || Ghostly Ghastly! || {{Template: | | '''59''' || Ghostly Ghastly! || {{Template:Partial}} || Gold Star || 4 || 6 || | ||
|- | |- | ||
| '''60''' || Creepy Network || {{Template: | | '''60''' || Creepy Network || {{Template:Partial}} || Collect All Gems || 0 || 27 || | ||
|- | |- | ||
| '''61''' || A Chill in the Air || {{Template: | | '''61''' || A Chill in the Air || {{Template:Partial}} || Collect All Gems || 0 || 15 || ||rowspan=5| Three of these must be completed to cross the bridge. | ||
|- | |- | ||
| '''62''' || Hide and Seek || {{Template: | | '''62''' || Hide and Seek || {{Template:Partial}} || Gold Star || 3 || 0 || | ||
|- | |- | ||
| '''63''' || Slide'n'Blast|| {{Template: | | '''63''' || Slide'n'Blast|| {{Template:Partial}} || Gold Star || 4 || 7 || | ||
|- | |- | ||
| '''64''' || Dark Maze || {{Template: | | '''64''' || Dark Maze || {{Template:Partial}} || Gold Star || 1 || 3 || | ||
|- | |- | ||
| '''65''' || The Downward Spiral || {{Template: | | '''65''' || The Downward Spiral || {{Template:Partial}} || Gold Star || 2 || 3 || | ||
|- | |- | ||
| '''66''' || Dark Waters || {{Template:Yes}} || Gold Star || 7 || 4 || || Frees Zoopi Lala and leads him to Star Summit. | | '''66''' || Dark Waters || {{Template:Yes}} || Gold Star || 7 || 4 || || Frees Zoopi Lala and leads him to Star Summit. | ||
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| '''70''' || Water Pathways || {{Template:No}} || Collect All Gems || 0 || 15 || || | | '''70''' || Water Pathways || {{Template:No}} || Collect All Gems || 0 || 15 || || | ||
|- | |- | ||
| '''71''' || Bubble Pop || {{Template: | | '''71''' || Bubble Pop || {{Template:Partial}} || Gold Star || 0 || 15 || ||rowspan=7| Gives a stone key each. Five are required to cross the gates. | ||
|- | |- | ||
| '''72''' || The Big Bounce || {{Template: | | '''72''' || The Big Bounce || {{Template:Partial}} || Gold Star || 2 || 17 || | ||
|- | |- | ||
| '''73''' || Hot and Cold || {{Template: | | '''73''' || Hot and Cold || {{Template:Partial}} || Gold Star || 0 || 5 || | ||
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| '''74''' || Turtle Corral || {{Template: | | '''74''' || Turtle Corral || {{Template:Partial}} || Gold Star || 6 || 9 || | ||
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| '''75''' || Detours || {{Template: | | '''75''' || Detours || {{Template:Partial}} || Gold Star || 1 || 2 || | ||
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| '''76''' || No Grass Grows Under Me || {{Template: | | '''76''' || No Grass Grows Under Me || {{Template:Partial}} || Gold Star || 2 || 4 || | ||
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| '''77''' || Please Don't Send Flowers || {{Template: | | '''77''' || Please Don't Send Flowers || {{Template:Partial}} || Gold Star || 0 || 12 || | ||
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| '''78''' || Temporary Colour || {{Template:Yes}} || Gold Star || 1 || 2 || || Frees Grennfleagel. | | '''78''' || Temporary Colour || {{Template:Yes}} || Gold Star || 1 || 2 || || Frees Grennfleagel. | ||
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|colspan=10 bgcolor=#808080 height="5px"| | |colspan=10 bgcolor=#808080 height="5px"| | ||
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|rowspan=8| 7 || rowspan=8| Qwertyx || '''82''' || What the Blink? || {{Template: | |rowspan=8| 7 || rowspan=8| Qwertyx || '''82''' || What the Blink? || {{Template:Partial}} || Gold Star || 0 || 2 || ||rowspan=6| Gives a dark blue key each. Four are required to cross the gates. Another one is required to access the adventure '''Closing Doors'''. | ||
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| '''83''' || Icy Waters || {{Template: | | '''83''' || Icy Waters || {{Template:Partial}} || Gold Star || 2 || 14 || | ||
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| '''84''' || On and Off || {{Template: | | '''84''' || On and Off || {{Template:Partial}} || Gold Star || 0 || 0 || | ||
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| '''85''' || Flip and Spin || {{Template: | | '''85''' || Flip and Spin || {{Template:Partial}} || Gold Star || 0 || 0 || | ||
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| '''86''' || POW-R-Freeze || {{Template: | | '''86''' || POW-R-Freeze || {{Template:Partial}} || Gold Star || 3 || 0 || | ||
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| '''87''' || Scritter Slide || {{Template: | | '''87''' || Scritter Slide || {{Template:Partial}} || Gold Star || 2 || 6 || | ||
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| '''88''' || Closing Doors || {{Template:No}} || Gold Star || 6 || 24 || || | | '''88''' || Closing Doors || {{Template:No}} || Gold Star || 6 || 24 || || | ||
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|rowspan=15| 8 || Barren, Dark Side || '''90''' || The Map Room || {{Template:Yes}} || Gold Star || 0 || 11 || Stone gates & further adventures on Barren's light side || | |rowspan=15| 8 || Barren, Dark Side || '''90''' || The Map Room || {{Template:Yes}} || Gold Star || 0 || 11 || Stone gates & further adventures on Barren's light side || | ||
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|rowspan=14| Barren || '''91''' || Mind the Gap, Please || {{Template: | |rowspan=14| Barren || '''91''' || Mind the Gap, Please || {{Template:Partial}} || Collect All Gems || 0 || 36 ||rowspan=5| Bridges ||rowspan=5| Two adventures must be completed to get the rainbow key, three are required to progress deeper into Barren. | ||
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| '''92''' || Out of the Corner of My Eye || {{Template: | | '''92''' || Out of the Corner of My Eye || {{Template:Partial}} || Gold Star || 0 || 3 || | ||
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| '''93''' || Hungry Hungry Lurker || {{Template: | | '''93''' || Hungry Hungry Lurker || {{Template:Partial}} || Collect All Gems || 0 || 10 || | ||
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| '''94''' || Back and Forth and Back and Forth || {{Template: | | '''94''' || Back and Forth and Back and Forth || {{Template:Partial}} || Gold Star || 1 || 0 || | ||
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| '''95''' || Lurker Infestation || {{Template: | | '''95''' || Lurker Infestation || {{Template:Partial}} || Gold Star || 4 || 7 || | ||
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| '''96''' || Guggenheimer's Lesson || {{Template:Yes}} || Gold Star || 2 || 7 || Bridges & Remaining adventures || | | '''96''' || Guggenheimer's Lesson || {{Template:Yes}} || Gold Star || 2 || 7 || Bridges & Remaining adventures || | ||
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| '''98''' || Bouncy and Bitey || {{Template:No}} || Capture All Scritters || 0 || 0 || || | | '''98''' || Bouncy and Bitey || {{Template:No}} || Capture All Scritters || 0 || 0 || || | ||
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| '''99''' || Stop Them in their Tracks || {{Template: | | '''99''' || Stop Them in their Tracks || {{Template:Partial}} || Gold Star || 7 || 4 || ||rowspan=5| Gives one purple key each. Four are needed to cross the gates. The adventure '''Zap Timers''' will only be accessible after two purple gates are open. | ||
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| '''100''' || Guard Station || {{Template: | | '''100''' || Guard Station || {{Template:Partial}} || Gold Star || 1 || 2 || | ||
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| '''101''' || FloingPowPop || {{Template: | | '''101''' || FloingPowPop || {{Template:Partial}} || Gold Star || 0 || 0 || | ||
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| '''102''' || Dance of the Z-Bots || {{Template: | | '''102''' || Dance of the Z-Bots || {{Template:Partial}} || Gold Star || 1 || 0 || | ||
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| '''103''' || Zap Timers || {{Template: | | '''103''' || Zap Timers || {{Template:Partial}} || Collect All Gems || 0 || 36 || | ||
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| '''104''' || The Secret of the Flow || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Guggenheimer and leads him to Star Summit. | | '''104''' || The Secret of the Flow || {{Template:Yes}} || Gold Star || 0 || 0 || || Frees Guggenheimer and leads him to Star Summit. | ||
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|rowspan=12| 9 ||rowspan=12| Uo || '''105''' || Faint Magic || {{Template:Yes}} || Gold Star || 1 || 5 || Dark Blue Transporter || | |rowspan=12| 9 ||rowspan=12| Uo || '''105''' || Faint Magic || {{Template:Yes}} || Gold Star || 1 || 5 || Dark Blue Transporter || | ||
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| '''106''' || Star Crossing || {{Template: | | '''106''' || Star Crossing || {{Template:Partial}} || Gold Star || 2 || 7 || ||rowspan=5| Gives one maroon key each. Three are needed to enter the Z-Bot outpost. | ||
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| '''107''' || Suspicious Silence || {{Template: | | '''107''' || Suspicious Silence || {{Template:Partial}} || Gold Star || 1 || 3 || | ||
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| '''108''' || Down, Down, Into the Dark || {{Template: | | '''108''' || Down, Down, Into the Dark || {{Template:Partial}} || Gold Star || 2 || 9 || | ||
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| '''109''' || Two Jumps || {{Template: | | '''109''' || Two Jumps || {{Template:Partial}} || Collect All Gems || 3 || 22 || | ||
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| '''110''' || Out of Sequence || {{Template: | | '''110''' || Out of Sequence || {{Template:Partial}} || Gold Star || 5 || 3 || | ||
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| '''111''' || Master Class || {{Template:Yes}} || Gold Star || 5 || 3 || Access to the area behind the waterfall || | | '''111''' || Master Class || {{Template:Yes}} || Gold Star || 5 || 3 || Access to the area behind the waterfall || | ||
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| '''120''' || Z-Bot Vault || {{Template:No}} || Gold Star || 3 || 8 || | | '''120''' || Z-Bot Vault || {{Template:No}} || Gold Star || 3 || 8 || | ||
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| '''121''' || Rescue Mission A || {{Template: | | '''121''' || Rescue Mission A || {{Template:Partial}} || Rescue Wee Stinkers || 3 || 4 ||rowspan=4| Purple Transporter ||rowspan=4| Three of these must be completed to open the route onwards. If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit. | ||
|- | |- | ||
| '''122''' || Rescue Mission B || {{Template: | | '''122''' || Rescue Mission B || {{Template:Partial}} || Rescue Wee Stinkers || 0 || 7 | ||
|- | |- | ||
| '''123''' || Rescue Mission C || {{Template: | | '''123''' || Rescue Mission C || {{Template:Partial}} || Rescue Wee Stinkers || 2 || 2 | ||
|- | |- | ||
| '''124''' || Rescue Mission D || {{Template: | | '''124''' || Rescue Mission D || {{Template:Partial}} || Rescue Wee Stinkers || 3 || 0 | ||
|- | |- | ||
| '''125''' || Open the Blast Doors! || {{Template:Yes}} || Gold Star || 1 || 5 || ||rowspan=3| Final three adventures. Upon completion of '''Escape!''' , ending animation will show, before the player gets transported back to Wondertown. | | '''125''' || Open the Blast Doors! || {{Template:Yes}} || Gold Star || 1 || 5 || ||rowspan=3| Final three adventures. Upon completion of '''Escape!''' , ending animation will show, before the player gets transported back to Wondertown. |
Revision as of 11:11, 21 January 2016
This is a list of the adventures in Wonderland Adventures: Planet of the Z-Bots.
Chapter | Location | Adventure ID | Adventure Name | Required | Type | Coins | Gems | Unlocks | Notes |
---|---|---|---|---|---|---|---|---|---|
1 | Planet of the Z-Bots | 1 | Bridge Control Alpha | Yes | Gold Star | 0 | 0 | The Bridge | |
2 | Bridge Control Beta | Yes | Gold Star | 0 | 9 | The Bridge | |||
3 | First Contact | Yes | Gold Star | 0 | 4 | ||||
4 | Cooling Station | Yes | Gold Star | 5 | 10 | The Purple Gates | |||
5 | Power Crystals | Yes | Collect All Gems | 0 | 20 | The Orange Gates | |||
6 | Terminal Access | Yes | Gold Star | 8 | 9 | The Bridge | |||
7 | Chomper Transformation Station | Yes | Destroy Power Cubes | 0 | 2 | First Purple Gate | |||
8 | Pop and Pow | Yes | Destroy Power Cubes | 4 | 8 | Second Purple Gate | |||
9 | Suction Tube Network | Yes | Destroy Power Cubes | 3 | 0 | Third Purple Gate | |||
10 | Guards! Guards! | Yes | Destroy Power Cubes | 7 | 7 | Inner Purple Gates | |||
11 | Lights Out | Yes | Gold Star | 6 | 4 | ||||
12 | Rescuing Morklin | Yes | Gold Star | 4 | 4 | ||||
13 | Rescuing Wysp | Yes | Gold Star | 0 | 4 | ||||
2 | Barren | 14 | Tunnel Passage | Yes | Collect All Gems | 0 | 15 | The Tunnel | |
15 | TipToe Through The Lurker With Me | Yes | Gold Star | 0 | 4 | Bridges & Remaining adventures | Gives one orange key each. Three, including the first, are needed to cross the gates. | ||
16 | The Sink Hole | Partial | Gold Star | 3 | 5 | ||||
17 | Stone Maze | Partial | Gold Star | 3 | 0 | ||||
18 | Desert Pinball | Partial | Gold Star | 4 | 14 | ||||
19 | Mad Dash | No | Gold Star | 2 | 5 | ||||
3 | Star's End | 20 | Star Trails | Yes | Gold Star | 4 | 6 | Route to Star Town | |
Star Town | 21 | Here and There and Back Again | No | Gold Star | 0 | 0 | Chandrasekhar's three puzzles. | ||
22 | Vanishing Trails | No | Gold Star | 3 | 0 | ||||
23 | Rainbow Bubbles | No | Collect All Gems | 0 | 7 | ||||
24 | Sparkle's Gems | No | Collect All Gems | 0 | 7 | Retrieving Sparkle's lost gems. | |||
Forever Forest | 25 | Blinking Around | Yes | Rescue Wee Stinkers | 2 | 2 | The Red Gate deeper into the forest | Leads Cedric-in-the-morning to Star Summit. | |
26 | Flight to the River | Yes | Gold Star | 1 | 3 | The ship ticket to Wonderfalls / Wonderland Academy | |||
Optional adventures | Wonderland Academy Arcade | 27 | Dragonfire Level 1 | No | Collect All Gems | 0 | 8 | Activation of level 1 will unlock access to level 2, and then level 3. | One token per game is required. Tokens can be purchased at 10 Gold Coins each from the rainbow star in Star Town. |
28 | Dragonfire Level 2 | No | Collect All Gems | 0 | 8 | ||||
29 | Dragonfire Level 3 | No | Collect All Gems | 0 | 8 | ||||
30 | Frostbite Level 1 | No | Gold Star | 0 | 6 | ||||
31 | Frostbite Level 2 | No | Gold Star | 0 | 5 | ||||
32 | Frostbite Level 3 | No | Gold Star | 0 | 6 | ||||
33 | Berzerk Level 1 | No | Gold Star | 0 | 0 | ||||
34 | Berzerk Level 2 | No | Gold Star | 0 | 0 | ||||
35 | Berzerk Level 3 | No | Gold Star | 0 | 7 | ||||
36 | Lock 'n' Chase Level 1 | No | Collect All Gems | 0 | 47 | ||||
37 | Lock 'n' Chase Level 2 | No | Collect All Gems | 0 | 24 | ||||
38 | Lock 'n' Chase Level 3 | No | Collect All Gems | 0 | 51 | ||||
Wonderland Academy | 39 | Floing 101 | No | Gold Star | 2 | 14 | The six Glove practice adventures in the Halls of Magic. | ||
40 | Pow 101 | No | Gold Star | 0 | 0 | ||||
41 | Pop 101 | No | Gold Star | 1 | 1 | ||||
42 | Grow 101 | No | Gold Star | 1 | 0 | ||||
43 | Brr 101 | No | Gold Star | 1 | 0 | ||||
44 | Blink 101 | No | Gold Star | 0 | 1 | ||||
4 | Lost in Space and Time | 45 | Flash Magic | Yes | Gold Star | 1 | 0 | Fire Flower Flash | Eight adventures, including the first two, must be completed for Morklin to go to Star Summit. |
46 | Fire Flower Flash | Yes | Gold Star | 5 | 6 | Remaining adventures in the chamber | |||
47 | Shoo Chomper, Don't Bother Me! | Partial | Gold Star | 3 | 5 | ||||
48 | Flashus Interuptus | Partial | Gold Star | 4 | 7 | ||||
49 | Remote Control | Partial | Gold Star | 1 | 0 | ||||
50 | Leap Frog | Partial | Gold Star | 2 | 0 | ||||
51 | Close Quarters | Partial | Destroy Power Cubes | 1 | 0 | ||||
52 | Flash Frozen | Partial | Gold Star | 1 | 0 | ||||
53 | Criss Cross Flash | Partial | Gold Star | 0 | 0 | ||||
54 | Quick as a Flash | Partial | Gold Star | 0 | 0 | ||||
55 | Flash Arrangement | Partial | Gold Star | 1 | 0 | ||||
56 | It's a Trap! | Yes | Destroy Power Cubes | 0 | 3 | The exit | Activates when Morklin leaves for Star Summit. | ||
5 | The Creepy Keep (Can be entered by using Count Dookie's Diamond Emblem at the gate outside.) |
57 | OobibanDeNoobi's Lesson | Yes | Gold Star | 3 | 4 | Remaining adventures in the keep | Upon completion, leads OobibanDeNoobi to Star Summit. |
58 | Frozen Sanctuary | Partial | Gold Star | 1 | 15 | Two of these must be completed to cross the bridge. | |||
59 | Ghostly Ghastly! | Partial | Gold Star | 4 | 6 | ||||
60 | Creepy Network | Partial | Collect All Gems | 0 | 27 | ||||
61 | A Chill in the Air | Partial | Collect All Gems | 0 | 15 | Three of these must be completed to cross the bridge. | |||
62 | Hide and Seek | Partial | Gold Star | 3 | 0 | ||||
63 | Slide'n'Blast | Partial | Gold Star | 4 | 7 | ||||
64 | Dark Maze | Partial | Gold Star | 1 | 3 | ||||
65 | The Downward Spiral | Partial | Gold Star | 2 | 3 | ||||
66 | Dark Waters | Yes | Gold Star | 7 | 4 | Frees Zoopi Lala and leads him to Star Summit. | |||
67 | Boo! | Yes | Gold Star | 2 | 8 | The exit | Activates when Zoopi Lala leaves for Star Summit. | ||
6 | Jaava | 68 | Grow Cave | Yes | Gold Star | 1 | 3 | Bridges & Remaining adventures | |
69 | A Watery Adversary | Yes | Gold Star | 3 | 13 | ||||
70 | Water Pathways | No | Collect All Gems | 0 | 15 | ||||
71 | Bubble Pop | Partial | Gold Star | 0 | 15 | Gives a stone key each. Five are required to cross the gates. | |||
72 | The Big Bounce | Partial | Gold Star | 2 | 17 | ||||
73 | Hot and Cold | Partial | Gold Star | 0 | 5 | ||||
74 | Turtle Corral | Partial | Gold Star | 6 | 9 | ||||
75 | Detours | Partial | Gold Star | 1 | 2 | ||||
76 | No Grass Grows Under Me | Partial | Gold Star | 2 | 4 | ||||
77 | Please Don't Send Flowers | Partial | Gold Star | 0 | 12 | ||||
78 | Temporary Colour | Yes | Gold Star | 1 | 2 | Frees Grennfleagel. | |||
79 | Escape from Jaava | Yes | Gold Star | 0 | 0 | The exit | Leads Grennfleagel to Star Summit. | ||
80 | Temple Run | No | Collect All Gems | 3 | 3 | ||||
81 | Hot on Your Heels | No | Collect All Gems | 1 | 3 | ||||
7 | Qwertyx | 82 | What the Blink? | Partial | Gold Star | 0 | 2 | Gives a dark blue key each. Four are required to cross the gates. Another one is required to access the adventure Closing Doors. | |
83 | Icy Waters | Partial | Gold Star | 2 | 14 | ||||
84 | On and Off | Partial | Gold Star | 0 | 0 | ||||
85 | Flip and Spin | Partial | Gold Star | 0 | 0 | ||||
86 | POW-R-Freeze | Partial | Gold Star | 3 | 0 | ||||
87 | Scritter Slide | Partial | Gold Star | 2 | 6 | ||||
88 | Closing Doors | No | Gold Star | 6 | 24 | ||||
89 | Crystal Castle | Yes | Gold Star | 0 | 0 | Frees Doondilf and leads him to Star Summit. | |||
10 | Planet of the Z-Bots | 117 | Crossing the Data Stream | Yes | Gold Star | 0 | 0 | Purple Transporter | |
118 | Power Core | Yes | Destroy Power Cubes | 2 | 0 | Bridges to two adventures, and Purple Gates | |||
119 | Pinned Down | No | Gold Star | 0 | 1 | If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit. | |||
120 | Z-Bot Vault | No | Gold Star | 3 | 8 | ||||
121 | Rescue Mission A | Partial | Rescue Wee Stinkers | 3 | 4 | Purple Transporter | Three of these must be completed to open the route onwards. If missed upon the completion of End Game, can still be accessed from the southeast exit of Star Summit. | ||
122 | Rescue Mission B | Partial | Rescue Wee Stinkers | 0 | 7 | ||||
123 | Rescue Mission C | Partial | Rescue Wee Stinkers | 2 | 2 | ||||
124 | Rescue Mission D | Partial | Rescue Wee Stinkers | 3 | 0 | ||||
125 | Open the Blast Doors! | Yes | Gold Star | 1 | 5 | Final three adventures. Upon completion of Escape! , ending animation will show, before the player gets transported back to Wondertown. | |||
126 | End Game | Yes | Gold Star | 0 | 0 | ||||
127 | Escape! | Yes | Gold Star | 2 | 0 | ||||
Post-game | Various areas in Wonderland | 128 | Victory Tour: Wonderland | No | Gold Star | 0 | 0 | Activated by talking to Wysp. | |
129 | Victory Tour: Fire Island | No | Gold Star | 0 | 0 | Activated by talking to various Stinkers at Wondertown. Completing all will unlock the last Victory Tour. | |||
130 | Victory Tour: Sundog Island | No | Gold Star | 0 | 0 | ||||
131 | Victory Tour: Thwart Cave | No | Gold Star | 0 | 0 | ||||
132 | Victory Tour: Deep Space | No | Gold Star | 0 | 0 |