Trampolines: Difference between revisions

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== Glitches ==
== Glitches ==


*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] lands on an open (laser or key) [[gates|gate]] by bouncing on a [[trampoline]] then the object will automatically break or the stinker will automatically die.
*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] lands on an open (laser or key) [[gates|gate]] by bouncing on a trampoline then the object will automatically break or the stinker will automatically die.
*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] bounces onto a trampoline under a [[flames|flame]] from another trampoline then the flame will not disappear and the object will not break or the Stinker will not die.
*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] bounces onto a trampoline under a [[flames|flame]] from another trampoline then the flame will not disappear and the object will not break or the Stinker will not die.


[[Category:Tiles]]
[[Category:Tiles]]
[[Category:Original Trilogy]]
[[Category:Original Trilogy]]

Latest revision as of 14:50, 27 April 2011

A trampoline in Return to Wonderland.

Trampolines are tiles which are in Return to Wonderland Platinum Edition. When a movable object or a Stinker is moved upon a trampoline the movable object or a Stinker will bounce two spaces ahead in the direction that the movable object or a Stinker was moved upon the trampoline. When a movable object or a Stinker is moved upon a trampoline that then leads onto another trampoline then the movable object or a Stinker will bounce one space further than that movable object's or a Stinker's previous bounce.

Glitches

  • If a movable object or a Stinker lands on an open (laser or key) gate by bouncing on a trampoline then the object will automatically break or the stinker will automatically die.
  • If a movable object or a Stinker bounces onto a trampoline under a flame from another trampoline then the flame will not disappear and the object will not break or the Stinker will not die.