UFOs: Difference between revisions
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UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Wall|Walls]], [[Empty Tiles]], [[Boxes]], [[Pits]] and [[Enemy|Enemies]]. UFOs can't be given directions to turn when they collide with something; they do so automatically. If a [[Stinkers|Stinker]] is on any tile north, south, east or west of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed. | UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Wall|Walls]], [[Empty Tiles]], [[Boxes]], [[Pits]] and [[Enemy|Enemies]]. UFOs can't be given directions to turn when they collide with something; they do so automatically. If a [[Stinkers|Stinker]] is on any tile north, south, east or west of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed. | ||
[[File:UFOs.jpg|200px|thumb|right|]] | [[File:UFOs.jpg|200px|thumb|right|UFOs and a UFO mothership.]] | ||
== Appearance == | == Appearance == | ||
UFOs are blue with several yellow lights on its edges. It makes a sputtering sound about every 1.5 seconds. | UFOs are blue with several yellow lights on its edges. It makes a sputtering sound about every 1.5 seconds. | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 12:59, 18 April 2011
UFOs are similar to Scouge except they can move. They only change directions at Walls, Empty Tiles, Boxes, Pits and Enemies. UFOs can't be given directions to turn when they collide with something; they do so automatically. If a Stinker is on any tile north, south, east or west of it, it will shoot Fireballs at that Stinker. 4 UFOs each are generated by Motherships if all of the UFOs present in the level get destroyed.
Appearance
UFOs are blue with several yellow lights on its edges. It makes a sputtering sound about every 1.5 seconds.