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[[File:CMD.PNG|200px|thumb|right|A command button in the Wonderland Adventures Editor, shown in design view.]] | [[File:CMD.PNG|200px|thumb|right|A command button in the Wonderland Adventures Editor, shown in design view.]] | ||
'''Command buttons''' are used in [[Wonderland Adventures]]. They are invisible for player when he plays the game, but they are visible in the [[Wonderland Adventures Editor|editor]] as a small white X on the floor. They can do a lot of things such as activating, deactivating, toggling, or destroying an object. The commands they execute are commonly referred to as CMDs. | '''Command buttons''' are used in [[Wonderland Adventures]]. They are invisible for the player when he plays the game, but they are visible in the [[Wonderland Adventures Editor|editor]] as a small white X on the floor. They can do a lot of things such as activating, deactivating, toggling, or destroying an object. The commands they execute are commonly referred to as CMDs. | ||
== | == List of Known Commands == | ||
This is a full list of known commands in [[Wonderland Adventures]]. | This is a full list of known commands in [[Wonderland Adventures]]. | ||
{| class="wikitable" | |||
|- | |||
!CMD #!!Function | |||
|- | |||
|'''1'''||Opens/Activates Objects with ID matching Data1 | |||
|- | |||
|'''2'''||Closes/DeActivates Objects with ID matching Data1 | |||
|- | |||
|'''3'''||Toggles Objects with ID matching Data1 | |||
|- | |||
|'''4'''||Sets Object modifier #Data2 to #Data3 for all Objects with ID matching Data1 | |||
|- | |||
|'''5'''||Destroys Objects with ID matching Data1 | |||
|- | |||
|'''6'''||Sets the Lighting of the Level to RGB Data1/Data2/Data3 | |||
|- | |||
|'''7'''||Warps Player to Level #Data1 with the specified X and Y location #Data2 and #Data 3 | |||
|- | |||
|'''8'''||Warps Player to Adventure #Data 1 | |||
|- | |||
|'''9'''||Earthquake for Data1 frames | |||
|- | |||
|'''21'''||Starts Dialog #Data1 with starting Interchange #Data2 (use -1 if current default interchange is to be used) | |||
|- | |||
|'''22'''||Changes Dialog #Data1 to have new default starting Interchange #Data2 (do not run this command while inside Dialog #Data1) | |||
|- | |||
|'''23'''||Activates "AskAbout" #Data2 inside Dialog #Data1 | |||
|- | |||
|'''24'''||DeActivates "AskAbout" #Data2 inside Dialog #Data1 | |||
|- | |||
|'''25'''||Toggles "AskAbout" #Data2 inside Dialog #Data1 | |||
|- | |||
|'''26'''||Set AskAboutActive #Data2 of Dialog #Data1 to value #Data3 | |||
|- | |||
|'''27'''||Set AskAbout #Data2 of Dialog #Data1 to point to Interchange #Data3 | |||
|- | |||
|'''28'''||Activates all AskAbouts with AskAboutActive #Data1 | |||
|- | |||
|'''29'''||DeActivates all AskAbouts with AskAboutActive #Data1 | |||
|- | |||
|'''30'''||Toggles all AskAbouts with AskAboutActive #Data1 | |||
|- | |||
|'''51'''||Set MovementType #Data4 for all Objects with ID matching Data1 | |||
|- | |||
|'''52'''||Set MovementType #Data2 and MovementTypeData #Data3, for all Objects with ID matching Data1 | |||
|- | |||
|'''61'''||Moves Stinker NPC with ID matching Data1 to move to the specified X and Y location #Data2 and #Data3 | |||
|- | |||
|'''62'''||Adjusts Stinker NPC with Data2 adjusting the ‘Dialog’, Data3 adjusting the ‘Expression’ and Data4 adjusting the ‘Yaw’ with ID matching Data1 | |||
|- | |||
|'''63'''||Adjusts Stinker NPC with Data2 adjusting the ‘WalkAnim’, Data3 adjusting the ‘Turn’ and Data4 adjusting the ‘Anim’ with ID matching Data1 | |||
|- | |||
|'''64'''||Activates Stinker Expression with Particle ID matching Data2 and How Many times #Data3 with ID matching Data1 | |||
|- | |||
|'''102'''||Plays Cutscene #1 (only useful in MOFI, at end of cutscene, warps player to level 21 at the x and y locations of x26 y25) | |||
|- | |||
|'''103'''||Plays Cutscene #2 (only useful in MOFI, at end of cutscene, warps player to specified spot) | |||
|- | |||
|'''104'''||Plays Cutscene #3 (only useful in MOFI, at end of cutscene, ends the game) | |||
|- | |||
|'''111'''||Refills Lamp | |||
|- | |||
|'''112'''||Sets Inventory to 4x4 Size | |||
|- | |||
|'''113'''||Sets Inventory to 5x5 Size | |||
|- | |||
|'''114'''||Activates Shard Teleportation | |||
|- | |||
|'''115'''||Starts Floing-Me-Back-In-Time Dialog | |||
|- | |||
|'''116'''||Changes players hat (only useful in MOFI) | |||
|- | |||
|'''117'''||Changes players accessory (only useful in MOFI) | |||
|} | |||
=== Command 51 Data4 - MovementType Values === | === Command 51 Data4 - MovementType Values === | ||
:--[[Scritter]] Movement Types--<br/><br/> | :--[[Scritter]] Movement Types--<br/><br/> | ||
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=== Command Groups === | === Command Groups === | ||
Every 10 commands have something in common: | Every 10 commands have something in common: | ||
*1-10: General | *1-10: General commands | ||
*11-20: Unknown | *11-20: Unknown | ||
*21-30: Changes | *21-30: Changes the effects of dialogs | ||
*30-40: Unknown | *30-40: Unknown | ||
*51-60: Changes | *51-60: Changes the effects of monsters | ||
*61-70: Changes | *61-70: Changes the effects of NPC's | ||
*71-80: Unknown | *71-80: Unknown | ||
*81-90: Unknown | *81-90: Unknown |