UFOs: Difference between revisions

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Added info about spikes and electricity
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UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Walls]] and [[Empty Tiles]] and [[Boxes]] and [[Enemies]]. UFOs can't be given directions to turn when they collides with something, they automaticly do. If a [[Stinkers|Stinker]] is on any tile North, South, East or West of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed.
{{about|the [[Classic Trilogy]] UFOs|the UFOs in [[Planet of the Z-Bots]]|Z-Bots#UFOs}}[[File:UFOs.jpg|200px|thumb|right|[[UFOs]] and a [[UFO Motherships|UFO Mothership]].]]


'''UFOs''' are moving [[enemies]] that shoot [[Fireballs]]. When UFOs collide with an object or a tile, such as a [[Wall]], a [[Coin]] or another enemy, they turn in their preferred direction if possible; if not, they turn in a different direction. If a [[Stinkers|Stinker]] is lined up with a UFO horizontally or vertically, it will shoot fireballs at that Stinker. 4 UFOs each are generated by [[UFO Motherships]] if all of the UFOs present in the level get destroyed. Their movement is faster than a [[Coily]] and slower than a [[Kaboom!]].
UFOs can float over [[Water]] and [[Lava]], but are blocked by [[Empty Space]]. Because they are floating, [[Electro Tiles|electricity]] cannot destroy them, but [[spikes]] can.
== Appearance ==
== Appearance ==
 
UFOs are blue with several yellow lights on their edges. They make a sputtering sound about every 1.5 seconds.
UFOs are blue with several yellow lights on its edges. It makes a not very motor-like sound about every 1.5 seconds.
{{Template:ThingsThatShoot}}
[[Category:Enemies]]
[[Category:Original Trilogy]]
[[Category:Wonderland Adventures]]
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