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* Square buttons. Once pressed, these buttons open the gate and it will stay open, regardless of the gate's current state. | * Square buttons. Once pressed, these buttons open the gate and it will stay open, regardless of the gate's current state. | ||
* Round buttons. They will open the gate when pressed, but will close it again when unpressed. | * Round buttons. They will open the gate when pressed, but will close it again when unpressed. | ||
* Star buttons. Once pressed, they will open the gate for about 5 seconds. | * Star buttons. Once pressed, they will open the gate for about 5 seconds. The countdown will start when the button is pressed. | ||
The buttons come in 7 colours: purple, yellow, green, blue, red, indigo, and white. Additionally, there are two special button colours that deactivate conveyors. These look the same, but control two separate sets of conveyors. | The buttons come in 7 colours: purple, yellow, green, blue, red, indigo, and white. Additionally, there are two special button colours that deactivate conveyors. These look the same, but control two separate sets of conveyors. | ||
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* Square buttons. Once pressed, these buttons open the gate and it will stay open, regardless of the gate's current state. | * Square buttons. Once pressed, these buttons open the gate and it will stay open, regardless of the gate's current state. | ||
* Round buttons. They will open the gate when pressed, but will close it again when unpressed. | * Round buttons. They will open the gate when pressed, but will close it again when unpressed. | ||
* Star buttons. Once pressed, they will open the gate for about 5 seconds. | * Star buttons. Once pressed, they will open the gate for about 5 seconds. The countdown will start when the button is released. | ||
* Diamond buttons. When pressed they will toggle the gate's state. These buttons can be pressed any number of times. | * Diamond buttons. When pressed they will toggle the gate's state. These buttons can be pressed any number of times. | ||
* DiamondOnce buttons. When pressed they will toggle the gate's state, but can be pressed only once. | * DiamondOnce buttons. When pressed they will toggle the gate's state, but can be pressed only once. | ||
Buttons also come in 14 colours, of which up to 4 can be assigned to one: red, orange, yellow, green, blue, indigo, purple, white, rainbow, stone, forest, metal, fire, and mushroom. These colours are numbered 0-13 in the level editor. | Buttons also come in 14 colours, of which up to 4 can be assigned to one: red, orange, yellow, green, blue, indigo, purple, white, rainbow, stone, forest, metal, fire, and mushroom. These colours are numbered 0-13 in the level editor. Colors 14 and 15 are also available, but their use is not recommended as they have some internal uses and might lead to unexpected results. | ||
==== Functions ==== | ==== Functions ==== | ||
Unlike [[Classic Trilogy]], coloured buttons in Wonderland Adventures are not only used to open gates: they can also open or close [[cages]], change the state of [[bridges]], and move [[transporters]]. | Unlike [[Classic Trilogy]], coloured buttons in Wonderland Adventures are not only used to open gates: they can also open or close [[cages]], change the state of [[bridges]] and [[Fire Traps]], and move [[transporters]]. | ||
==== SubColours ==== | ==== SubColours ==== | ||
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==== Rotators ==== | ==== Rotators ==== | ||
Rotator buttons change the direction of transporters and [[springs]]. They look like round buttons but function as | Rotator buttons change the direction of transporters and [[springs]]. They look like round buttons but function as diamond buttons: they will rotate the transporter or spring and it will remain rotated. | ||
=== General Command Buttons === | === General Command Buttons === |