Electro Tile: Difference between revisions
Jump to navigation
Jump to search
Tyteen4a03 (talk | contribs) No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Electro Tiles (also referred to as "Electros") are similar to [[Spikes]] in every way except they go faster and can't hit [[UFOs]]. When the Electros are shocking, they can kill [[Stinkers]] and [[Enemy|enemies]]. Electros can be set from speed 1 to 4 with speed 1 as fastest and speed 4 as slowest. Unlike their Spike counterpart, they do not have [[Metatiles]] that operate slower speeds of Electros for it just ends at speed 4. | Electro Tiles (also referred to as "Electros") are similar to [[Spikes]] in every way except they go faster and can't hit [[UFOs]]. When the Electros are shocking, they can kill [[Stinkers]] and [[Enemy|enemies]]. Electros can be set from speed 1 to 4 with speed 1 as fastest and speed 4 as slowest. | ||
== HEX Mutations == | |||
Unlike their Spike counterpart, they do not have [[Metatiles]] that operate slower speeds of Electros for it just ends at speed 4. | |||
[[Category:Tiles]] | [[Category:Tiles]] |
Revision as of 10:47, 27 February 2010
Electro Tiles (also referred to as "Electros") are similar to Spikes in every way except they go faster and can't hit UFOs. When the Electros are shocking, they can kill Stinkers and enemies. Electros can be set from speed 1 to 4 with speed 1 as fastest and speed 4 as slowest.
HEX Mutations
Unlike their Spike counterpart, they do not have Metatiles that operate slower speeds of Electros for it just ends at speed 4.