Coily: Difference between revisions
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{{Template:Picture|Coily_Coily_Coily.png|right|A bunch of Coilys.}}''' | {{Template:Picture|Coily_Coily_Coily.png|right|A bunch of Coilys.}}'''Coilies''' ('''Coily''' in non-plural form) are evil springs from every game in the [[Classic Trilogy]]. They are a type of [[enemy]]. They jump around randomly, except that they avoid [[Conveyor Belt|Conveyor Belts]] and [[Ice]] at any cost. They can't jump high enough to jump on top of [[Box|Boxes]] or [[Wall|Walls]]. They can be destroyed by [[Electro Tiles]], [[Spikes]], [[Fireballs]], and objects (that aren't [[Stinkers]]) coming at them from [[Ice]] or [[Conveyor Belt|Conveyor Belts]]. They are mostly just annoyances, but can also be quite important to the puzzle. Their movement is slower than a [[Chompers|Chomper]]. | ||
In [[Mysteries of Fire Island]], Coilys return, but are only seen in the [[Floing Void]]. | In [[Mysteries of Fire Island]], Coilys return, but are only seen in the [[Floing Void]]. |
Revision as of 10:47, 2 May 2011
Coilies (Coily in non-plural form) are evil springs from every game in the Classic Trilogy. They are a type of enemy. They jump around randomly, except that they avoid Conveyor Belts and Ice at any cost. They can't jump high enough to jump on top of Boxes or Walls. They can be destroyed by Electro Tiles, Spikes, Fireballs, and objects (that aren't Stinkers) coming at them from Ice or Conveyor Belts. They are mostly just annoyances, but can also be quite important to the puzzle. Their movement is slower than a Chomper.
In Mysteries of Fire Island, Coilys return, but are only seen in the Floing Void.