Thwarts: Difference between revisions

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[[File:Thwart.png|thumb|left]]
[[File:Thwart.png|thumb|left]]
'''Thwarts''' are seven brown creatures that lived in [[The Void]] during the events of [[Wonderland Adventures (game)|Wonderland Adventures]]. They were jealous of all the colour in [[Wonderland (area)|Wonderland]], and stole all the [[Rainbow Shards]] that keep Wonderland colourful. They can move like [[NPCs]], talk (although this is not used in-game, only in the editor), and shoot [[Fireballs]] directly at the player at varying speed. Once you complete Wonderland Adventures, these creatures become coloured, each with their own colour of the rainbow.
'''Thwarts''' are seven brown creatures that lived in [[The Void]] during the events of [[Wonderland Adventures (game)|Wonderland Adventures]]. They were jealous of all the colour in [[Wonderland (area)|Wonderland]], and stole all the [[Rainbow Shards]] that keep Wonderland colourful. They can move like [[NPCs]], talk (although this is not used in-game, only in the editor), and shoot [[Fireballs]] directly at the player at varying speed. Once you complete Wonderland Adventures, these creatures become coloured, each with their own colour of the rainbow.
in the editor
when you click on data0 adjustment in the wop file in the editor It will have a MAV
if data0 is 1 then the water as no effect on the thwart it's like a floor tile for the thwart
if data0 is 0 then the water does have effect as a water tile


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Revision as of 04:35, 6 December 2014

Thwart.png

Thwarts are seven brown creatures that lived in The Void during the events of Wonderland Adventures. They were jealous of all the colour in Wonderland, and stole all the Rainbow Shards that keep Wonderland colourful. They can move like NPCs, talk (although this is not used in-game, only in the editor), and shoot Fireballs directly at the player at varying speed. Once you complete Wonderland Adventures, these creatures become coloured, each with their own colour of the rainbow. in the editor when you click on data0 adjustment in the wop file in the editor It will have a MAV if data0 is 1 then the water as no effect on the thwart it's like a floor tile for the thwart if data0 is 0 then the water does have effect as a water tile

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See Also

Master Class