Wonderland Adventures: Mysteries of Fire Island: Difference between revisions

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A team is quickly organized to set sail to Fire Island, including many Stinkers seen previously in [[Wonderland Adventures]], and also some new faces. The team assumes nothing can go wrong on the voyage, but they are mistaken, as a massive tempest strikes the boat midway through the voyage, separating the player from the crew and knocking him/her unconscious.
A team is quickly organized to set sail to Fire Island, including many Stinkers seen previously in [[Wonderland Adventures]], and also some new faces. The team assumes nothing can go wrong on the voyage, but they are mistaken, as a massive tempest strikes the boat midway through the voyage, separating the player from the crew and knocking him/her unconscious.
===Chapter 2: On the Beach===
The player wakes up on the Fire Island beach, surrounded by lots of flotsam and jetsam but no sign of ship or crew. Birds can be heard calling, and there are a few crabs on the shoreline, but no other animals can be seen.
After a brief walk on the shoreline, the player enters a stretch of the jungle. Strange white shapes are seen moving in the trees (later revealed to be Ice Trolls). The player sees a bridge collapse right in front of him/her, only to be reactivated two adventures later.
The player then runs across OondiOony, referred to throughout the rest of the game as Oondi. While this is the first time he is seen throughout the game, the player evidentially remembers him from the voyage over. Oondi explains that the path to the crew's makeshift camp is just up ahead, but a poorly timed landslide blocks the path.
Fortunately, there is another way to the camp; another path along the beach. The player and Oondi meet Cedric-in-the-Morning, who repeats the 'Blinking' lesson and guides the player to the camp. After helping Cedric collect some gems, the player stands at the entrance to the camp and watches events unfold.
Interrupting the player's welcome, Ice Trolls come out of nowhere and freeze several Stinkers in the region. After they are scared away by Glennfeagel and the other Stinkers hollering, as well as some Grow magic, an expedition is organized to the island's interior consisting of Ace, Oondi, Guggenheimer, and the player.


<note by Emerald: this obviously isn't finished yet, i'm going to expand it when i get the chance>
<note by Emerald: this obviously isn't finished yet, i'm going to expand it when i get the chance>