UFOs: Difference between revisions

6 bytes added ,  14 April 2011
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UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Wall|Walls]], [[Empty Tiles]], [[Boxes]], [[Pits]] and [[Enemies]]. UFOs can't be given directions to turn when they collide with something; they do so automatically. If a [[Stinkers|Stinker]] is on any tile north, south, east or west of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed.
UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Wall|Walls]], [[Empty Tiles]], [[Boxes]], [[Pits]] and [[Enemy|Enemies]]. UFOs can't be given directions to turn when they collide with something; they do so automatically. If a [[Stinkers|Stinker]] is on any tile north, south, east or west of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed.


== Appearance ==
== Appearance ==
UFOs are blue with several yellow lights on its edges. It makes a sputtering sound about every 1.5 seconds.
UFOs are blue with several yellow lights on its edges. It makes a sputtering sound about every 1.5 seconds.
[[Category:Enemies]]
[[Category:Enemies]]
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