Ghosts: Difference between revisions
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[[ | [[Image:Ghost.jpg|thumb|right|200px|Ghost.jpg]] '''Ghosts''' are an enemy that appear in 2 of the games in the Classic Wonderland Trilogy; and . Ghosts can hurt . | ||
*Ghosts cannot cross or or and can go through all , Enemies, and Movable Objects except which block them. | |||
'''Ghosts''' are an enemy that | *Ghosts will explode when going near . | ||
Ghosts can hurt | *Ghosts cannot press . | ||
*Ghosts cannot cross | *Ghosts will not die if a fireball hit it. The fireball will go through the ghost and continue on it's normal path. | ||
*Ghosts will explode when going near | *Ghosts are translucent (as seen in the picture). | ||
*Ghosts cannot press [[ | *... | ||
<br/>[[Category: |Enemies]] <br/>[[Category: |Original_Trilogy]] <br/><br/><br/> |
Revision as of 06:46, 23 April 2011
Ghosts are an enemy that appear in 2 of the games in the Classic Wonderland Trilogy; and . Ghosts can hurt .
- Ghosts cannot cross or or and can go through all , Enemies, and Movable Objects except which block them.
- Ghosts will explode when going near .
- Ghosts cannot press .
- Ghosts will not die if a fireball hit it. The fireball will go through the ghost and continue on it's normal path.
- Ghosts are translucent (as seen in the picture).
- ...
[[Category: |Enemies]]
[[Category: |Original_Trilogy]]