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m (moved Rainbow magic to Rainbow Magic: M needs to be in caps) |
(→File:r1a.gif Crimson Magic/Bounce: Requires extreme skill to dodge? I think not.) |
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=== [[File:r1a.gif]] Crimson Magic/Bounce === | === [[File:r1a.gif]] Crimson Magic/Bounce === | ||
[[File:Ww_red_spellball_returning.png|200px|thumb|right|A crimson spellball that is cast too far changes direction in the middle of its course.]] | [[File:Ww_red_spellball_returning.png|200px|thumb|right|A crimson spellball that is cast too far changes direction in the middle of its course.]] | ||
This magic type can be used by setting the glove charger's color to 0. Like Pow magic, Bounce magic can destroy barrels, monsters and [[Stinkers]]. However, unlike Pow magic, if it is cast to a distance of more than two tiles away from the player, it will come back to the player and kill them | This magic type can be used by setting the glove charger's color to 0. Like Pow magic, Bounce magic can destroy barrels, monsters and [[Stinkers]]. However, unlike Pow magic, if it is cast to a distance of more than two tiles away from the player, it will come back to the player and attempt to kill them. | ||
The name "Bounce" was suggested by [[User:Dlcs18|Dlcs18]], and the color Crimson was named by [[User:Emerald141|Emerald141]]. | Bounce only exists in the original [[Wonderland Adventures]] and the Wonderland Adventures Editor. In [[Mysteries of Fire Island]], the red chargers will just give you Floing magic. | ||
The name "Bounce" was suggested by [[User:Dlcs18|Dlcs18]], and the color Crimson was named by [[User:Emerald141|Emerald141]]. Due to it's behavior, it is also called "Homing Missile." | |||
=== [[File:r8.gif]] Rainbow === | === [[File:r8.gif]] Rainbow === |
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