UFOs: Difference between revisions

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UFOs are similar to [[Scouge]] except it can move. It only changes directions at [[Walls]] and [[Empty Tiles]]. UFOs can be given directions to turn when it collides with something. If a [[Stinkers|Stinker]] is on any tile North, South, East or West of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed.
UFOs are similar to [[Scouge]] except they can move. They only change directions at [[Walls]] and [[Empty Tiles]] and [[Boxes]] and [[Enemies]]. UFOs can't be given directions to turn when they collides with something, they automaticly do. If a [[Stinkers|Stinker]] is on any tile North, South, East or West of it, it will shoot [[Fireballs]] at that [[Stinkers|Stinker]]. 4 UFOs each are generated by [[Motherships]] if all of the UFOs present in the level get destroyed.


== Appearance ==
== Appearance ==


UFOs are blue with several yellow lights on its edges. It makes a motor-like sound about every 1.5 seconds.
UFOs are blue with several yellow lights on its edges. It makes a not very motor-like sound about every 1.5 seconds.

Revision as of 17:20, 5 December 2009

UFOs are similar to Scouge except they can move. They only change directions at Walls and Empty Tiles and Boxes and Enemies. UFOs can't be given directions to turn when they collides with something, they automaticly do. If a Stinker is on any tile North, South, East or West of it, it will shoot Fireballs at that Stinker. 4 UFOs each are generated by Motherships if all of the UFOs present in the level get destroyed.

Appearance

UFOs are blue with several yellow lights on its edges. It makes a not very motor-like sound about every 1.5 seconds.