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* [[Wonderland Adventures Editor|WA Editor]]: Taking a non-.WOP file, changing the name so there is a .wop at the end, putting a new folder in C:\WA Editor v096\Data\Editor\ObjectPresets, putting that file in there, and trying to access that "object" in the editor. | * [[Wonderland Adventures Editor|WA Editor]]: Taking a non-.WOP file, changing the name so there is a .wop at the end, putting a new folder in C:\WA Editor v096\Data\Editor\ObjectPresets, putting that file in there, and trying to access that "object" in the editor. | ||
* WA Editor: Accessing an invalid .WOP file in the editor as an "Object". | * WA Editor: Accessing an invalid .WOP file in the editor as an "Object". | ||
* WA Editor: Clicking anywhere south of the | * WA Editor: Clicking anywhere south of the level when in Tile mode. | ||
* WA Editor: Having a Level Exit red arrow that leads to a level number that does not exist. | * WA Editor: Having a Level Exit red arrow that leads to a level number that does not exist. | ||
* WA Editor: Having an NPC with their dialog set to a dialog file that does not exist. | * WA Editor: Having an NPC with their dialog set to a dialog file that does not exist. |
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