Memory Access Violation: Difference between revisions

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* [[Wonderland Adventures Editor|WA Editor]]: Taking a non-.WOP file, changing the name so there is a .wop at the end, putting a new folder in C:\WA Editor v096\Data\Editor\ObjectPresets, putting that file in there, and trying to access that "object" in the editor.
* [[Wonderland Adventures Editor|WA Editor]]: Taking a non-.WOP file, changing the name so there is a .wop at the end, putting a new folder in C:\WA Editor v096\Data\Editor\ObjectPresets, putting that file in there, and trying to access that "object" in the editor.
* WA Editor: Accessing an invalid .WOP file in the editor as an "Object".
* WA Editor: Accessing an invalid .WOP file in the editor as an "Object".
* WA Editor: Clicking anywhere south of the [[level]] when in Tile mode.
* WA Editor: Clicking anywhere south of the level when in Tile mode.
* WA Editor: Having a Level Exit red arrow that leads to a level number that does not exist.
* WA Editor: Having a Level Exit red arrow that leads to a level number that does not exist.
* WA Editor: Having an NPC with their dialog set to a dialog file that does not exist.
* WA Editor: Having an NPC with their dialog set to a dialog file that does not exist.
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