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'''UFOs''' are moving [[enemies]] that shoot [[Fireballs]]. When UFOs collide with an object or a tile, such as a [[Wall]], a [[Coin]] or another enemy, they turn in their preferred direction if possible; if not, they turn in a different direction. If a [[Stinkers|Stinker]] is lined up with a UFO horizontally or vertically, it will shoot fireballs at that Stinker. 4 UFOs each are generated by [[UFO Motherships]] if all of the UFOs present in the level get destroyed. Their movement is faster than a [[Coily]] and slower than a [[Kaboom!]]. | '''UFOs''' are moving [[enemies]] that shoot [[Fireballs]]. When UFOs collide with an object or a tile, such as a [[Wall]], a [[Coin]] or another enemy, they turn in their preferred direction if possible; if not, they turn in a different direction. If a [[Stinkers|Stinker]] is lined up with a UFO horizontally or vertically, it will shoot fireballs at that Stinker. 4 UFOs each are generated by [[UFO Motherships]] if all of the UFOs present in the level get destroyed. Their movement is faster than a [[Coily]] and slower than a [[Kaboom!]]. | ||
UFOs can float over [[Water]] and [[Lava]], but are blocked by [[Empty Space]]. | UFOs can float over [[Water]] and [[Lava]], but are blocked by [[Empty Space]]. Because they are floating, [[Electro Tiles|electricity]] cannot destroy them, but [[spikes]] can. | ||
== Appearance == | == Appearance == | ||
UFOs are blue with several yellow lights on their edges. They make a sputtering sound about every 1.5 seconds. | UFOs are blue with several yellow lights on their edges. They make a sputtering sound about every 1.5 seconds. |
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