Trampolines: Difference between revisions
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{{Template:Picture|Trampoline.jpg|right|A trampoline in [[Return to Wonderland]].}} | {{Template:Picture|Trampoline.jpg|right|A trampoline in [[Return to Wonderland]].}} | ||
Trampolines are tiles which are in [[Return to Wonderland]] Platinum Edition. When an object or character is moved upon a trampoline the object or character will bounce two spaces ahead in the direction that the object or character was moved upon the trampoline. When an object or character is moved upon a trampoline that then leads onto another trampoline then the object or character will bounce one space further than that object's or character's previous bounce. | Trampolines are tiles which are in [[Return to Wonderland]] Platinum Edition. When an object or character is moved upon a trampoline the object or character will bounce two spaces ahead in the direction that the object or character was moved upon the trampoline. When an object or character is moved upon a trampoline that then leads onto another trampoline then the object or character will bounce one space further than that object's or character's previous bounce. | ||
== Glitches == | |||
*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] lands on an open (laser or key) [[gates|gate]] by bouncing on a [[trampoline]] then the object will automatically break or the stinker will automatically die. | |||
*If a [[:Category:Movable Objects|movable object]] or a [[Stinkers|Stinker]] bounces onto a trampoline under a [[flames|flame]] from another trampoline then the flame will not disappear and the object will not break or the Stinker will not die. | |||
[[Category:Tiles]] | [[Category:Tiles]] | ||
[[Category:Original Trilogy]] | [[Category:Original Trilogy]] |
Revision as of 14:28, 27 April 2011
Trampolines are tiles which are in Return to Wonderland Platinum Edition. When an object or character is moved upon a trampoline the object or character will bounce two spaces ahead in the direction that the object or character was moved upon the trampoline. When an object or character is moved upon a trampoline that then leads onto another trampoline then the object or character will bounce one space further than that object's or character's previous bounce.
Glitches
- If a movable object or a Stinker lands on an open (laser or key) gate by bouncing on a trampoline then the object will automatically break or the stinker will automatically die.
- If a movable object or a Stinker bounces onto a trampoline under a flame from another trampoline then the flame will not disappear and the object will not break or the Stinker will not die.