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Bridges are one of the main elements in all [[Wonderland (series)|Wonderland]] games.
'''Bridges''' are common game-play objects in the [[Wonderland (series)|Wonderland series]]. They make appearances in both sub-series.


==Classic Trilogy==
[[File:BridgeRTW.png|200px|thumb|left|The eight non-custom styles of bridges in the Classic Trilogy.]]
[[File:BridgeRTWE.png|200px|thumb|right|The bridge selection screen in the [[Return_to_Wonderland#Level_Editor|Return to Wonderland Editor]].]]
In the [[Classic Trilogy]], bridges are tiles that can only be stepped on a limited number of times- for this reason, they are also known as break tiles. While there are [[metatiles]] that can cause a bridge to withstand up to 94 steps, the standard bridges can only withstand one, two, or three.


== Wonderland Adventures Trilogy ==
Only [[Stinkers]] can step on bridges. They will act like walls to any other game-play object, except for [[Fireballs]], [[UFOs]], [[Rainbow Spirits]] and [[Ghosts]], all which travel over them.
In the [[Wonderland Adventures Trilogy]], there are three types of bridges.


== Regular ==
The style of a bridge depends on the texture of the level. In some cases, bridges that can withstand more steps have a different texture.
Regular Bridges are plain bridges. They can be activated by [[Buttons]], and deactivated by diamond buttons. They do not move, or collapse once walked on like the other two types.


== Collapsing ==
==Wonderland Adventures Trilogy==
Collapsing bridges are smaller then the other two types. They will sink below when walked upon, and can be a tricky element. They are good for one way paths when using them in the [[Wonderland Adventures Editor]].
[[File:BridgeALTandREG.png|200px|thumb|left|The four styles of alternating and regular bridges.]]
[[File:BridgeCOL.png|200px|thumb|left|The four styles of collapsing bridges.]]
Bridges serve notably different purposes in the [[Wonderland Adventures Trilogy]]. They come in four colours and three types.
===Alternating===
[[File:BridgeALTadjustment.png|200px|thumb|right|An alternating bridge's adjustment panel in the [[Wonderland Adventures Editor]].]]
Alternating bridges rise and fall at regular intervals; if the bridge falls while an object is on top of it, the object will be destroyed (except for [[Dragonturtles]] or [[Crabs|Red Crabs]] which will float). TimerMax1 shows the frames a bridge spend both above and beneath water, and Timer is the delay the bridge has before initially rising. Strings of alternating bridges with TimerMax1 50 and Timer increasing by 25 are frequently used in adventures.
=== Regular ===


== Moving ==
Regular bridges never change positions unless toggled by a [[Buttons|button]] or hit with [[Pop|Pop]].
Moving bridges are the trickiest of the three types. They move at set speeds, and require focus and thinking to time your next move right.
 
 
== Classic Trilogy ==
 
In the [[Classic Trilogy]], bridges have a diffrent function, they break after being walked upon once or twice or thrice depending on the bridge by [[Stinkers]].
 
 
[[File:Bridge Picture.jpg]]


===Collapsing===
Collapsing bridges are distinguishable from other bridges by being smaller. Once they are stepped off of, they deactivate and submerge, and can only be activated again by a button.
[[Category:Tiles]]
[[Category:Tiles]]
[[Category:Original Trilogy]]
[[Category:Original Trilogy]]
[[Category:Wonderland Adventures]]
[[Category:Wonderland Adventures]]

Latest revision as of 22:06, 20 November 2011

Bridges are common game-play objects in the Wonderland series. They make appearances in both sub-series.

Classic Trilogy

The eight non-custom styles of bridges in the Classic Trilogy.
The bridge selection screen in the Return to Wonderland Editor.

In the Classic Trilogy, bridges are tiles that can only be stepped on a limited number of times- for this reason, they are also known as break tiles. While there are metatiles that can cause a bridge to withstand up to 94 steps, the standard bridges can only withstand one, two, or three.

Only Stinkers can step on bridges. They will act like walls to any other game-play object, except for Fireballs, UFOs, Rainbow Spirits and Ghosts, all which travel over them.

The style of a bridge depends on the texture of the level. In some cases, bridges that can withstand more steps have a different texture.

Wonderland Adventures Trilogy

The four styles of alternating and regular bridges.
The four styles of collapsing bridges.

Bridges serve notably different purposes in the Wonderland Adventures Trilogy. They come in four colours and three types.

Alternating

An alternating bridge's adjustment panel in the Wonderland Adventures Editor.

Alternating bridges rise and fall at regular intervals; if the bridge falls while an object is on top of it, the object will be destroyed (except for Dragonturtles or Red Crabs which will float). TimerMax1 shows the frames a bridge spend both above and beneath water, and Timer is the delay the bridge has before initially rising. Strings of alternating bridges with TimerMax1 50 and Timer increasing by 25 are frequently used in adventures.

Regular

Regular bridges never change positions unless toggled by a button or hit with Pop.

Collapsing

Collapsing bridges are distinguishable from other bridges by being smaller. Once they are stepped off of, they deactivate and submerge, and can only be activated again by a button.