Fireball: Difference between revisions

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Fireballs are lethal to [[Stinkers]] and all [[Classic Trilogy]] [[:Category:Enemies|Enemies]] except for [[Ghosts]].
Fireballs are lethal to [[Stinkers]] and all [[Classic Trilogy]] [[:Category:Enemies|Enemies]] except for [[Ghosts]].
=== [[Classic Trilogy]] Boxes ===
=== [[Classic Trilogy]] Boxes ===
[[Steel Boxes]], [[Plasma Boxes]] and [[Boulders]] block fireballs. [[Wooden Boxes]] and [[Powder Kegs]] are destroyed. [[Reflectors]] will reflect fireballs that collide with them and will bounce off and move in another direction, depending on the angle of the reflector. [[Prisms]] will smash when hit by a fireball, and will create two more fireball which move in the direction 90 degrees left and 90 degrees right from the point of collision between the prism and the fireball.
[[Steel Boxes]], [[Plasma Boxes]] and [[Boulders]] block fireballs. [[Wooden Boxes]] are destroyed on impact with fireballs, and [[Powder Kegs]] explode, destroying any neighboring objects. [[Reflectors]] are not destroyed by fireballs, and instead reflect the fireball in another direction, depending on the angle of the reflector. [[Prisms]] will smash when hit by a fireball, and will create two more fireballs which move in the direction 90 degrees left and 90 degrees right from the point of collision between the prism and the fireball.


== Glitches ==
== Glitches ==

Revision as of 06:28, 4 July 2013

Fireballs are fiery spherical bullets which are shot from Cannons, UFOs, Shadow Stinkers, Fireflowers and Thwarts.

A Scouge and a Push Cannon from the Classic Trilogy firing fireballs.

Interaction with Objects

Characters

The orange arrow is the original fireball's path. The green arrows represent the path of the fireball after it is split by the prism. The purple arrow is the fireball's path after it hits a reflector.

Fireballs are lethal to Stinkers and all Classic Trilogy Enemies except for Ghosts.

Classic Trilogy Boxes

Steel Boxes, Plasma Boxes and Boulders block fireballs. Wooden Boxes are destroyed on impact with fireballs, and Powder Kegs explode, destroying any neighboring objects. Reflectors are not destroyed by fireballs, and instead reflect the fireball in another direction, depending on the angle of the reflector. Prisms will smash when hit by a fireball, and will create two more fireballs which move in the direction 90 degrees left and 90 degrees right from the point of collision between the prism and the fireball.

Glitches

  • If a fireball is shot along the border of any level, it will extinguish itself after moving 2 Tiles.