Win and Die: Difference between revisions
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There are five known ways to Win and Die at the same time.<ref>[http://pcpuzzle.com/forum/viewtopic.php?t=18345 Wonderland Community Board]</ref> | There are five known ways to Win and Die at the same time.<ref>[http://pcpuzzle.com/forum/viewtopic.php?t=18345 Wonderland Community Board]</ref> | ||
1. Walk into an exit on | 1. Walk into an exit on an active [[Electro Tile]] or [[spike]]. | ||
2. Walk into an exit as a [[Ghost]] is entering. | 2. Walk into an exit as a [[Ghost]] is entering. | ||
3. Walk into an exit while a [[Kaboom!]] is on | 3. Walk into an exit while a [[Kaboom!]] is on another side. | ||
4. Walk into an exit inside a [[Shadow Stinker]]. | 4. Walk into an exit inside a [[Shadow Stinker]]. | ||
5. While walking into an exit press the Esc key then select the option "RESTART THIS LEVEL". If you are late pressing the Esc key then you will win but not die. If you are early pressing the Esc key then you will die but not win. | 5. While walking into an exit press the Esc key then select the option "RESTART THIS LEVEL". If you are late pressing the Esc key then you will win but not die. If you are early pressing the Esc key then you will die but not win. Exact timing is required to Win and Die using this technique. | ||
== References == | == References == |
Latest revision as of 13:17, 7 June 2011
When you Win and Die in the Original Trilogy, you will appear to win the level, but the level will still restart. There is no known way to Win and Die in Wonderland Adventures.
There are five known ways to Win and Die at the same time.[1]
1. Walk into an exit on an active Electro Tile or spike.
2. Walk into an exit as a Ghost is entering.
3. Walk into an exit while a Kaboom! is on another side.
4. Walk into an exit inside a Shadow Stinker.
5. While walking into an exit press the Esc key then select the option "RESTART THIS LEVEL". If you are late pressing the Esc key then you will win but not die. If you are early pressing the Esc key then you will die but not win. Exact timing is required to Win and Die using this technique.