Electro Tile: Difference between revisions

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[[File:Electro Tiles.jpg|200px|thumb|right|An electro tile in its 'UP' form (for when you are above and cannot see them, they are secretly on the other side of the tile, still zapping).]]
[[File:Electro Tiles.jpg|200px|thumb|right|An electro tile in its 'UP' form (for when you are above and cannot see them, they are secretly on the other side of the tile, still zapping).]]
'''Electro Tiles''' (also referred to as "Electros") are similar to [[Spikes]] in every way except they go faster and can't hit [[UFOs]]. When the Electros are shocking, they can kill [[Stinkers]] and [[Enemy|enemies]]. Electros can be set from speed 1 to 4 with speed 1 as fastest and speed 4 as slowest.
'''Electro Tiles''' (also referred to as "Electros") are similar to [[Spikes]] in every way except they go faster and can't hit [[UFOs]]. When the Electro tiles are active, they can kill [[Stinkers]] and [[Enemy|enemies]]. Electro tiles can be set from speed 1 to 4 with speed 1 as fastest and speed 4 as slowest.


== HEX Mutations ==
== HEX Mutations ==
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== Trivia ==
== Trivia ==
*If you walk into an exit on a electro it will result in a [[Win and Die]]. The same is true for spikes.
*If you walk into an exit on an active Electro tile it will result in a [[Win and Die]]. The same is true for spikes.
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