Warp Gate: Difference between revisions

Jump to navigation Jump to search
82 bytes removed ,  18 June 2011
I don't understand. It already said that "this is like the other one except it makes this instead". All that has happened is that some appropriate information has been deleted.
No edit summary
(I don't understand. It already said that "this is like the other one except it makes this instead". All that has happened is that some appropriate information has been deleted.)
Line 1: Line 1:
[[File:Warp Gate.jpg|thumb|right|A Warp Gate.]]
[[File:Warp Gate.jpg|200px|thumb|right|A Warp Gate.]]
'''Warp Gates''' are objects that create a type of [[Enemy|enemy]] when none of that enemy is present in the level. It works like a [[Box Generator]], but it creates enemies instead of boxes.
'''Warp Gates''' work like [[Box Generators]] but generate a certain type of predefined [[:Category:enemies|enemy]] instead of a certain type of predefined movable object. If there is none of that type of enemy in the level at the time then the warp gate will generate four enemies of that type within itself. Warp gates feature in the Platinum Edition of [[Return To Wonderland]].


Warp Gates are only features in the Platinum Edition of Return To Wonderland.
Warp Gates can generate:
 
Warp Gates can create:


* [[Coilys]]
* [[Coilys]]
Line 14: Line 12:
* [[Rainbow Spirits]]
* [[Rainbow Spirits]]
* [[Broken Z-Bots]]
* [[Broken Z-Bots]]
 
* Others that are [[metatiles]].
Warp Gates can also be [[Hex-Editing|hex-edited]] to be able to make [[Shadow Stinkers]].
 
For Z-Bots, Kaboom!s and UFOs, there are two types of Warp Gates, one for the enemies that turn left, and another for enemies who turn right.


[[Category:Original Trilogy]]
[[Category:Original Trilogy]]
980

edits

Navigation menu