Wonderland Adventures: Mysteries of Fire Island: Difference between revisions

Added Chapter 9
(Added Chapter 8)
(Added Chapter 9)
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Once the first test is completed, a bridge is raised leading to a very cold hallway. The player sees the Ice Glyph behind a door, but the door can only be opened by a lockpick, so the player passes it by for the moment.
Once the first test is completed, a bridge is raised leading to a very cold hallway. The player sees the Ice Glyph behind a door, but the door can only be opened by a lockpick, so the player passes it by for the moment.
===Chapter 9: The Acid Pools===
Surprisingly, upon use of the Friend Glyph, the player is taken to the very unfriendly Acid Pools in the southeast of Fire Island. After solving some adventures and pressing some buttons in the hub, the player raises a bridge farther to the south.


To his surprise, the player discovers the Wonderland Pirate crew who were shipwrecked during the very same storm the player's crew was. They appear to be doing fairly well at surviving the elements, but were pretty much locked in this area before the player came along with the mirror teleport.
[[Captain Bobo]] of the Pirate crew informs the player that they do have a lockpick- all the player needs to do is to complete some good deeds around the settlement. After doing so, the player returns to the Jungle Temple and uses the lockpick to unlock the Ice Glyph.
Upon using the Ice Glyph on the mirror, a portal appears to Sundog Island, home of the Ice Trolls and current residence of the Star Key. The player ventures through, closely followed by Oondy.
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