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Emerald141 (talk | contribs) (It seems that the page tops aren't going haywire anymore. Undoing undone.) |
Emerald141 (talk | contribs) (Nevermind.) |
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A Little Refresher is exactly what it sounds like; a small level designed to refresh the player's skill. Basic gameplay elements such as coins, buttons, gates, boxes and conveyors are utilized. There is a 7:30 time limit. | A Little Refresher is exactly what it sounds like; a small level designed to refresh the player's skill. Basic gameplay elements such as coins, buttons, gates, boxes and conveyors are utilized. There is a 7:30 time limit. | ||
===Solution=== | ===Solution=== | ||
Press the pink button, push the leftmost box right, and push the middle box up then right two spaces. | |||
Push the remaining box on the pink button, go on the open pink gate, and take the conveyor route at the left. | Push the remaining box on the pink button, go on the open pink gate, and take the conveyor route at the left. | ||
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Put Loof on the green button and get Stinky through the open green gate. | Put Loof on the green button and get Stinky through the open green gate. | ||
Collect the coins and bonus coins and get both stinkers to the exit. | Collect the coins and bonus coins and get both stinkers to the exit. | ||
==Level 2: Reflectors!== | ==Level 2: Reflectors!== | ||
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This level introduces [[reflectors]], showing their ability to reflect fireballs. There is a five minute time limit. | This level introduces [[reflectors]], showing their ability to reflect fireballs. There is a five minute time limit. | ||
===Solution=== | ===Solution=== | ||
Walk to the metal box and push the metal box left two spaces while dodging cannon fire and push the nearest reflector above the box. | |||
Wait until a fireball has obliterated a box then push the remaining box down then left then down two spaces. | Wait until a fireball has obliterated a box then push the remaining box down then left then down two spaces. | ||
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Collect all bonus coins then collect the coins. | Collect all bonus coins then collect the coins. | ||
Walk both stinkers to the start of the level and to the exit. | Walk both stinkers to the start of the level and to the exit. | ||
==Level 3: Upon Further Reflection...== | ==Level 3: Upon Further Reflection...== | ||
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This level goes further into reflector's uses, having some puzzles where multiple reflectors need to be lined up correctly. There is a six minute time limit. | This level goes further into reflector's uses, having some puzzles where multiple reflectors need to be lined up correctly. There is a six minute time limit. | ||
===Solution=== | ===Solution=== | ||
Push the nearest reflector up two spaces and wait until both Coily's are destroyed and then walk across three bridges without getting shot. | |||
Push the reflector below the canon up then push the other reflector right. | Push the reflector below the canon up then push the other reflector right. | ||
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When another box has gone collect all the bonus coins. | When another box has gone collect all the bonus coins. | ||
Push the lowest reflector right two spaces, once another box has gone collect the remaining coins then go to the exit. | Push the lowest reflector right two spaces, once another box has gone collect the remaining coins then go to the exit. | ||
==Level 4: Clear the Way!== | ==Level 4: Clear the Way!== | ||
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===Solution=== | ===Solution=== | ||
With Loof, push the bottom right reflector down two spaces then move the leftest reflector down. | |||
Move the top reflector down two spaces, once a box is obliterated, push the bottom reflector three spaces right. | Move the top reflector down two spaces, once a box is obliterated, push the bottom reflector three spaces right. | ||
Once two | Once two Coily's are destroyed, collect the nearest coin by using either break tile. | ||
Push the leftest reflector down then when another Coily is defeated, move the rightest reflector left three spaces and up. | Push the leftest reflector down then when another Coily is defeated, move the rightest reflector left three spaces and up. | ||
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Push two of the reflectors into the same water space next to the bonus coins then collect the three bonus coins nearest to you. | Push two of the reflectors into the same water space next to the bonus coins then collect the three bonus coins nearest to you. | ||
Collect the remaining coin then push the leftest reflector down then wait until a box has gone then collect the remaining bonus coin and get both stinkers to the exit. | Collect the remaining coin then push the leftest reflector down then wait until a box has gone then collect the remaining bonus coin and get both stinkers to the exit. | ||
==Level 5: Rolling Stones== | ==Level 5: Rolling Stones== | ||
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This level introduces [[boulders]] and demonstrates most of their gameplay aspects. There is a 7:30 time limit. | This level introduces [[boulders]] and demonstrates most of their gameplay aspects. There is a 7:30 time limit. | ||
===Solution=== | ===Solution=== | ||
Push the nearest boulder right then down, then push the top boulder right then down. | |||
Push the boulder that is two spaces left of another boulder right. | Push the boulder that is two spaces left of another boulder right. | ||
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Collect the remaining bonus coins and then push the most above box left three spaces then down then left. | Collect the remaining bonus coins and then push the most above box left three spaces then down then left. | ||
Push the remaining box left until it is in the water then collect the remaining key then go to the exit. | Push the remaining box left until it is in the water then collect the remaining key then go to the exit. | ||
==Level 6: Boulder Blockade== | ==Level 6: Boulder Blockade== | ||
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===Solution=== | ===Solution=== | ||
Push the boulder left of you left. | |||
Push the rightest boulder left. | Push the rightest boulder left. | ||
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Get a stinker to push either boulder right then down. | Get a stinker to push either boulder right then down. | ||
Collect the three bonus coins and coin and then get both stinkers to the exit. | Collect the three bonus coins and coin and then get both stinkers to the exit. | ||
==Level 7: Let's Get Rolling!== | ==Level 7: Let's Get Rolling!== | ||
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===Solution=== | ===Solution=== | ||
Push the second rightest boulder up. | |||
Push the boulder left of you up. | Push the boulder left of you up. | ||
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Go through the red teleport and then reenter from the right | Go through the red teleport and then reenter from the right | ||
Collect the bonus coins and go to the exit. | Collect the bonus coins and go to the exit. | ||
==Level 8: Relay Race== | ==Level 8: Relay Race== | ||
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This is a speed level using both Stinky and Loof. There is a forty second time limit, though four [[Alarm Clocks]] can be found in the level. | This is a speed level using both Stinky and Loof. There is a forty second time limit, though four [[Alarm Clocks]] can be found in the level. | ||
===Solution=== | ===Solution=== | ||
Get Loof on the pink button. | |||
Get Stinky on the yellow button. | Get Stinky on the yellow button. | ||
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Get Loof to collect the lowest bonus and press the yellow button. | Get Loof to collect the lowest bonus and press the yellow button. | ||
With Stinky, collect the remaining bonus coin and get both stinkers to the exit. | With Stinky, collect the remaining bonus coin and get both stinkers to the exit. |