Wonderland Adventures Editor: Difference between revisions
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*Placing something south out of the level area can cause a [[Memory Access Violation|MAV]]. | *Placing something south out of the level area can cause a [[Memory Access Violation|MAV]]. | ||
*Placing an object in a level, flipping the level, and putting another object at the location of the object you placed, will cause two objects to be on the same tile. This is known as the '''Flip Glitch'''. | *Placing an object in a level, flipping the level, and putting another object at the location of the object you placed, will cause two objects to be on the same tile. This is known as the '''Flip Glitch'''. | ||
*If you try to make a level's width or height larger than 101, it will cause an [[Array Index out of Bounds]] | *If you try to make a level's width or height larger than 101, it will cause an [[Array Index out of Bounds|AIOOB]]. | ||
== Common Object Properties == | == Common Object Properties == |