Ghosts: Difference between revisions

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32 bytes added ,  6 November 2013
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(This could still do with some work...)
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[[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]],[[Planet of the zbots]] and [[Wonderland Secret Worlds]]. Their movement is faster than a [[Coilys|Coily]] and slower than a [[Kaboom!s|Kaboom!]].
[[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]], [[Wonderland Secret Worlds]], and [[Planet of the Z-Bots]]. Their movement is faster than a [[Coilys|Coily]] and slower than a [[Kaboom!s|Kaboom!]].


*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
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*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path.
*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path.
*Ghosts are translucent (see picture).
*Ghosts are translucent (see picture).
*In POTZ,Ghosts are visible when your player comes near it,when you are out of vision of ghost,it becomes invisible and stops its movement.
*In Planet of the Z-Bots, ghosts are only visible when the player comes near them. When ghosts are out of vision, they become invisible and stop their movement. Particles show where ghosts are when they are out of vision.
  to spot ghosts,there will be some particles there.


[[Category: Enemies]]
[[Category: Enemies]]
[[Category: Original Trilogy]]
[[Category: Original Trilogy]]
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