Wonderland Adventures Editor: Difference between revisions

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updated with POTZ info. still missing info about tiles, will add that later
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(updated with POTZ info. still missing info about tiles, will add that later)
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The '''Wonderland Adventures Editor''' is a level editor for Wonderland Adventures. It is capable of making most kinds of adventures that exist in [[Wonderland Adventures]].
The '''Wonderland Adventures Editor''' is a level editor for Wonderland Adventures. It is capable of making most kinds of adventures that exist in [[Wonderland Adventures]].


Members of the [[Wonderland Discussion Board]] have revealed unusual editor settings and options using [[hex-editing]]. These can be used to create oddly-acting objects and complex, large-scale adventures involving [[Hub|Hubs]].
== History ==
<!--have been able to hack the editor to make strange objects and create their own Pseudo-Wonderland Adventures games.-->
=== Version 0.80 ===
The first released version of the editor was 0.80. <!--does anyone know exactly when it was released? if so, please add--> This version did not have a particularly user-friendly interface, and was close to the form that was used to create the adventures for the original Wonderland Adventures.


== Glitches ==
The editor itself was split into three different executables:
*Placing a tile south of the level area will cause a [[Memory Access Violation]] error. (This does not apply to objects.)
* '''Editor 3D''', which was used to design the levels;
*Placing an object in a level, flipping the level, and putting another object at the location of the object you placed, will cause two objects to be on the same tile. This is known as the Flip Glitch.
* '''Editor Dialog''', which was used to edit the dialog texts, and
*If you try to make a level's width or height larger than 101, it will cause an [[Array Index out of Bounds]] error.
* '''Editor Master''', which was used to edit general information about the adventure, such as its title, its description and the player's initial starting position.
 
The editor also had a '''Player''' executable, used for level playing and testing. Its interface was relatively basic, and the look of the player character could not be changed.
 
=== Versions 0.95 and 0.96 ===
Version 0.95 was released in early 2008. <!-- ????? --> In this version, the interface was changed significantly: the three editors were merged into one editor with a more convenient, accessible interface, allowing the community to make adventures more easily. The Player was also updated, this time having an interface similar to that of the first Wonderland Adventures game, and allowing players to create their own [[Custom Stinker]]s, as they could in the official game.
 
This version also added a "compile" feature. In version 0.80, each adventure's files had to be copied to a compressed folder (usually a zip file) to upload to the [[Wonderland Discussion Board|forum]]. The new "compiler" allowed level designers to pack their level instantly into a single .wa2 file, which the Player would in turn unpack automatically into a playable adventure.
 
With this version, forum members revealed unusual editor settings and options using [[hex-editing]]. These could be used to create oddly-acting objects and complex, large-scale adventures involving [[Hub|Hubs]].
 
=== Version 3.00 ===
The latest version, 3.00, was released on {{Date|3|5|2014}}. This version added the new gameplay elements introduced in [[Planet of the Z-Bots]], as well as older ones from [[Mysteries of Fire Island]], along with the new level textures and music from the games, as well as official support for [[Custom Features|Custom Models]]. Compiled levels from this version have a .wa3 extension instead of .wa2.
 
Another significant update in this version is the support for Hubs. In previous versions, creation of Hubs involved a lot of hex-editing work and conversion between formats. Version 3.00 added official support for Hubs that can be run inside the Player with no additional hex-editing.


== Common Object Properties ==
== Common Object Properties ==
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For more information on manipulating objects, see [[Command Button]].
For more information on manipulating objects, see [[Command Button]].
== Glitches ==
*In versions 0.96 and prior, placing a tile south of the level area would cause a [[Memory Access Violation]] error. (This did not apply to objects.) This glitch was fixed in version 3.00.
*Placing an object in a level, flipping the level, and putting another object at the location of the object you placed, will cause two objects to be on the same tile. This is known as the Flip Glitch.
*If you try to make a level's width or height larger than 101, it will cause an [[Array Index out of Bounds]] error.


== Trivia ==
== Trivia ==
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