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Bounce Magic is a type of Rainbow Magic that was scrapped sometime during the development of the first Wonderland Adventures. It is similar to Pow Magic in that its spellballs can destroy barrels, enemies, Stinkers, and other objects. However, Bounce spellballs have a unique property where if one is cast to a point more than two tiles away, it will begin targeting the player and can kill them if they don't get out of the way before it hits an object or dissipates. Bounce Magic was intended to be fired by an unused variant of [[Fireflowers|FireFlower]] known as a [[Missileflowers|MissileFlower]] and was likely not intended to be used by the player similar to how Pow Magic worked in the first Wonderland Adventures. | Bounce Magic is a type of Rainbow Magic that was scrapped sometime during the development of the first Wonderland Adventures. It is similar to Pow Magic in that its spellballs can destroy barrels, enemies, Stinkers, and other objects. However, Bounce spellballs have a unique property where if one is cast to a point more than two tiles away, it will begin targeting the player and can kill them if they don't get out of the way before it hits an object or dissipates. Bounce Magic was intended to be fired by an unused variant of [[Fireflowers|FireFlower]] known as a [[Missileflowers|MissileFlower]] and was likely not intended to be used by the player similar to how Pow Magic worked in the first Wonderland Adventures. | ||
Bounce Magic | Bounce Magic can be obtained in the original Wonderland Adventures through a glitch. To perform it, the player needs to create a saved game before they obtain the Magic Gloves. After obtaining the Magic Gloves, the player must charge their gloves with magic and then load the save without Magic Gloves. The player can only activate Bounce Magic by clicking on the Magic Gloves icon. The magic charge counter starts at zero and counts down in negative numbers every time a spellball is fired and can be used an unlimited number of times. Unlike other magic, Bounce magic will not be lost when moving between areas. | ||
In versions of the Wonderland Adventures Editor up to v0.96, this magic type can be used by setting the glove charger's colour to 0. | In versions of the Wonderland Adventures Editor up to v0.96, this magic type can be used by setting the glove charger's colour to 0. |
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