Metatiles: Difference between revisions

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16 bytes removed ,  2 December 2009
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Line 48: Line 48:
00 00: Empty.
00 00: Empty.


00 02: Switcharoo conveyor 2 that starts up.
00 02: Switching convenyor 2 that starts up.


00 07: Transporter that you can only push things onto. When it moves, it makes invisible walls on its trail. When it moves, it will not stop until it reaches the level border or an object. Any tiles that are passed by the transporter will act like a wall.
00 07: Transporter that you can only push things onto. When it moves, it makes invisible walls on its trail. When it moves, it will not stop until it reaches the level border or an object. Any tiles that are passed by the transporter will act like a wall.


01 02: Switcharoo conveyor 2 that starts right.
01 02: Switching convenyor 2 that starts right.


02 02: Switcharoo conveyor 2 that starts down.
02 02: Switching convenyor 2 that starts down.


03 02: Switcharoo conveyor 2 that starts left.
03 02: Switching convenyor 2 that starts left.


05 07: Transporter that you can only push things onto. When it moves, it makes invisible trampolines on its trail. When it moves, it will not stop until it reaches the level border or an object. Any tiles that are passed by the transporter will act like a trampoline.
05 07: Transporter that you can only push things onto. When it moves, it makes invisible trampolines on its trail. When it moves, it will not stop until it reaches the level border or an object. Any tiles that are passed by the transporter will act like a trampoline.
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F7 03: Vertical White Gate.
F7 03: Vertical White Gate.


F8 01: Switcharoo conveyor 1 that starts up.
F8 01: Switching convenyor 1 that starts up.


F9 01: Switcharoo conveyor 1 that starts right.
F9 01: Switching convenyor 1 that starts right.


FA 01: Switcharoo conveyor 1 that starts down.
FA 01: Switching convenyor 1 that starts down.


FB 01: Switcharoo conveyor 1 that starts left.
FB 01: Switching convenyor 1 that starts left.


FC 01: Up conveyor 2.
FC 01: Up conveyor 2.
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FF 04: This is the last invisible teleporter.
FF 04: This is the last invisible teleporter.


FF 06: Like 00 07, but push something over a passed tile twice and that tile will become bouncy!
FF 06: Like 00 07, but push something over a passed tile twice and that tile will act like a trampoline.
 
 
Pretty long list, eh?
Anonymous user

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