Ghosts: Difference between revisions
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*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] and can go through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them. | *Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] and can go through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them. | ||
*Ghosts will explode when going near . | *Ghosts will explode when going near [[Powder Kegs]]. | ||
*Ghosts cannot press [[buttons]]. | *Ghosts cannot press [[buttons]]. | ||
*Ghosts will not die if a [[Fireball]] hits it. The fireball will go through the ghost and continue on its normal path. | *Ghosts will not die if a [[Fireball]] hits it. The fireball will go through the ghost and continue on its normal path. |
Revision as of 13:54, 23 April 2011
Ghosts are an enemy that appear in 2 of the games in the Classic Wonderland Trilogy; Return to Wonderland and Wonderland Secret Worlds. Ghosts can hurt stinkers.
- Ghosts cannot cross water or lava or Empty Space and can go through all gates, Enemies, and Movable Objects except Plasma Boxes which block them.
- Ghosts will explode when going near Powder Kegs.
- Ghosts cannot press buttons.
- Ghosts will not die if a Fireball hits it. The fireball will go through the ghost and continue on its normal path.
- Ghosts are translucent (as seen in the picture).