Texture: Difference between revisions

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(Added a thing about custom textures, because technically it's still a texture, so thus it should all be in one page.)
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== Custom Textures ==
== Custom Textures ==
Custom Textures are textures that are stored in the Custom Textures folder in the Return to Wonderland directory. They can be applied to any custom level by pressing Ctrl+T in the [[Editor]].
Custom Textures are textures that can be created by people other than [[Midnight Synergy]]. This feature is available in the [[Return To Wonderland]] Level Editor and the [[Wonderland Adventures]] Level Editor.
=== Return To Wonderland Custom Textures ===
In [[Return To Wonderland]], Custom Textures are stored in the Custom Textures folder in the Return to Wonderland directory. They can be applied to any custom level by pressing Shift+T and then typing in the folder name of the texture in the [[Return To Wonderland #Level Editor|Level Editor]].


If a Custom Texture is not found, it will be displayed as the wood texture.
If the game can't find the Custom Texture applied to a level, in Return To Wonderland v3.0 the game will crash, but in v3.1 the level will be styled with the official wood texture.
 
Custom Textures contain 13 .jpg images, usually sized 64 by 64 pixels, which are stored inside a folder.
The files are:
*'''floor1, floor2, floor3, floor4:''' The 4 main floor tiles.
*'''wallside1a, wallside1b:'''Main side-of-wall textures.
*'''wallside2a, wallside2b:''' Fake side-of-wall textures.
*'''wallside3a,wallside3b:''' Deep wall textures.
*'''walltop:''' Texture for the top of the wall.
*'''break:''' Texture for the breakable floor tiles.
*'''sign:''' Texture for the sign tile.


[[Category:Original Trilogy]]
[[Category:Original Trilogy]]
[[Category:Wonderland Adventures]]
[[Category:Wonderland Adventures]]

Revision as of 07:46, 14 May 2011

A Texture is a set of images that define what the tiles of a level look like. They add a theme and visual style to levels.

Official Classic Trilogy Textures

These are the official textures made by Midnight Synergy. For every picture: The top row contains the Wall and Fake Wall textures, the middle row contains the floor A, B, C, and D textures, and the last row contains the three break tiles.

Wood

TextureWood.PNG


Purple

TexturePurple.PNG


Castle

TextureCastle.PNG


Jade

TextureJade.PNG


Spooky

TextureSpooky.PNG


Garden

TextureGarden.PNG


Aztec

TextureAztec.PNG


Cave

TextureCave.PNG


Sand

TextureSand.PNG


Return To Wonderland Platinum Textures

These textures only exist in the Platinum Edition of Return To Wonderland. Unlike the other official textures, these are packaged as Custom Textures instead of being stored in the game.

Lush

TextureLush.PNG


Blue

TextureBlue.PNG

Custom Textures

Custom Textures are textures that can be created by people other than Midnight Synergy. This feature is available in the Return To Wonderland Level Editor and the Wonderland Adventures Level Editor.

Return To Wonderland Custom Textures

In Return To Wonderland, Custom Textures are stored in the Custom Textures folder in the Return to Wonderland directory. They can be applied to any custom level by pressing Shift+T and then typing in the folder name of the texture in the Level Editor.

If the game can't find the Custom Texture applied to a level, in Return To Wonderland v3.0 the game will crash, but in v3.1 the level will be styled with the official wood texture.

Custom Textures contain 13 .jpg images, usually sized 64 by 64 pixels, which are stored inside a folder. The files are:

  • floor1, floor2, floor3, floor4: The 4 main floor tiles.
  • wallside1a, wallside1b:Main side-of-wall textures.
  • wallside2a, wallside2b: Fake side-of-wall textures.
  • wallside3a,wallside3b: Deep wall textures.
  • walltop: Texture for the top of the wall.
  • break: Texture for the breakable floor tiles.
  • sign: Texture for the sign tile.