Conveyor Belt: Difference between revisions

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{{Template:Picture|Conveyor.PNG|right|[[Stinky]] on a conveyor belt looping around a [[wall]].}}
{{Template:Picture|Conveyor.PNG|right|[[Stinky]] on a conveyor belt looping around a [[wall]].}}
Conveyor belts are devices on the ground that will transport anything in the direction that the conveyor belt is moving in. Objects such as [[Prism|prisms]], [[Box|boxes]], and [[Boulder|boulders]] are able to move onto a conveyor belt, and all [[Stinkers]] can step onto it too (however, players cannot control the [[Stinkers]] while they are on the conveyor). Monsters such as [[Coilies]], [[Z-Bot|Z-Bots]] and [[Kaboom!|Kaboom!'s]] can NOT step on it and to them it will behave like a [[wall]]. [[Ghost|Ghosts]], [[UFO|UFOs]], and [[Rainbow Spirit|Rainbow Spirits]] can hover over the conveyor belts but won't move with the conveyor belt. If any object on a conveyor belt crashes into a [[wall]], the object is destroyed. [[Ice]] is like a conveyor belt, but the object will slide in the direction that it was first moving in when going onto the [[Ice]], as opposed to moving with the arrows on a conveyor belt, making the possibility to hit a [[wall]] and turn around in the opposite direction.
[[File:Conveyor Belts.jpg|200px|thumb|right|Normal conveyor belts.]]
[[File:Switching Conveyor Belts.jpg|200px|thumb|right|Switching conveyor belts.]]
'''Conveyor belts''' are devices on the ground that will transport anything in the direction that the conveyor belt is moving in. All [[:Category:Movable Objects|movable objects]] are able to move onto a conveyor belt, and all [[Stinkers]] can step onto it too (however, players cannot control the [[Stinkers]] while they are on the conveyor). Monsters such as [[Coilys]], [[Z-Bot|Z-Bots]] and [[Kaboom!s]] cannot step onto it and to them it will behave like a [[wall]]. [[Ghosts]], [[UFOs|UFOs]], and [[Rainbow Spirits]] can hover over the conveyor belts but won't move with the conveyor belt. If any object on a conveyor belt crashes into a [[wall]], the object is destroyed. [[Ice]] is like a conveyor belt, but the object will slide in the direction that it was first moving in when going onto the [[Ice]], as opposed to moving with the arrows on a conveyor belt, making the possibility to hit a [[wall]] and turn around in the opposite direction.


Conveyor belts have only appeared in the [[Classic Trilogy]].
Conveyor belts have only appeared in the [[Classic Trilogy]].


== Switching Conveyors ==
== Switching Conveyors ==
Switching conveyors behave like normal conveyors, except they will flip their direction as soon as a [[Stinkers|Stinker]] or object steps or moves off them. However, a switching conveyor that leads to empty space will NEVER flip its direction.
Switching conveyors behave like normal conveyors, except they will flip their direction as soon as a [[Stinkers|Stinker]] or object steps or moves off them.
[[Category:Tiles]]
[[Category:Original Trilogy]]

Latest revision as of 12:32, 3 March 2014

Stinky on a conveyor belt looping around a wall.
Normal conveyor belts.
Switching conveyor belts.

Conveyor belts are devices on the ground that will transport anything in the direction that the conveyor belt is moving in. All movable objects are able to move onto a conveyor belt, and all Stinkers can step onto it too (however, players cannot control the Stinkers while they are on the conveyor). Monsters such as Coilys, Z-Bots and Kaboom!s cannot step onto it and to them it will behave like a wall. Ghosts, UFOs, and Rainbow Spirits can hover over the conveyor belts but won't move with the conveyor belt. If any object on a conveyor belt crashes into a wall, the object is destroyed. Ice is like a conveyor belt, but the object will slide in the direction that it was first moving in when going onto the Ice, as opposed to moving with the arrows on a conveyor belt, making the possibility to hit a wall and turn around in the opposite direction.

Conveyor belts have only appeared in the Classic Trilogy.

Switching Conveyors

Switching conveyors behave like normal conveyors, except they will flip their direction as soon as a Stinker or object steps or moves off them.