Shadow Stinkers: Difference between revisions
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Shadow Stinkers are described as coming from a faraway land, and feeling a special connection to [[Wonderland (area)|Wonderland]]. This information is given by the only canonical Shadow Stinker in the game, who guards the [[Rainbow Shards|Yellow Shard]]. This Shadow Stinker gives you a test, which you must pass to gain the Shard. | Shadow Stinkers are described as coming from a faraway land, and feeling a special connection to [[Wonderland (area)|Wonderland]]. This information is given by the only canonical Shadow Stinker in the game, who guards the [[Rainbow Shards|Yellow Shard]]. This Shadow Stinker gives you a test, which you must pass to gain the Shard. | ||
In [[Planet of the z-bots]], Shadow Stinkers (and their fire counterparts) are revealed to inhabit [[Uo]], and they test the player's usage of magic to overcome obstacles or achieve a goal before allowing him to rescue [[Wysp]]. When the player wondered why they kept [[Wysp]] captive if they meant good, Wysp suggested that they felt that the player's trip to Uo is necessary for the upcoming journey to the planet of the z-bots. | |||
==Trivia== | ==Trivia== |
Revision as of 14:20, 19 June 2014
Shadow Stinkers are non-player characters in the Wonderland series. They appear in both Return to Wonderland Platinum and Wonderland Adventures, but serve dramatically different purposes in these two games.
Return to Wonderland Platinum
Kinds of Shadow Stinkers
Blue Shadow Stinkers
Blue Shadow Stinkers will do almost anything a Stinker does, but with every movement reversed. Blue Shadow Stinkers can collect certain items and activate buttons. However, they cannot step on Bridges, Conveyor Belts, Ice, Teleporters, Trampolines, or Transporters. They also cannot collect Alarm Clocks.
Red Shadow Stinkers (Fire Stinkers)
Red Shadow Stinkers are almost exactly the same as Blue Shadow Stinkers; they can pick up certain items and activate buttons and move the exact same way (though their arms and legs do not move). Apart from appearance, the only difference is that they shoot fireballs at Stinkers whenever they are in the same vertical or horizontal line.
Techniques
- You can use a Shadow Stinker to collect items or press buttons where Stinkers cannot get to in a level.
- You can use a Red Shadow Stinker as a hazard requiring strategic footing.
Glitches
- When a Stinker walks into an exit inside a Shadow Stinker then you will Win and Die unless there are other Stinkers that have not exited.
Wonderland Adventures
In Wonderland Adventures, Shadow Stinkers are Stinker NPCs with the Shadow texture. They act the same way as any other Stinker.
Shadow Stinkers are described as coming from a faraway land, and feeling a special connection to Wonderland. This information is given by the only canonical Shadow Stinker in the game, who guards the Yellow Shard. This Shadow Stinker gives you a test, which you must pass to gain the Shard.
In Planet of the z-bots, Shadow Stinkers (and their fire counterparts) are revealed to inhabit Uo, and they test the player's usage of magic to overcome obstacles or achieve a goal before allowing him to rescue Wysp. When the player wondered why they kept Wysp captive if they meant good, Wysp suggested that they felt that the player's trip to Uo is necessary for the upcoming journey to the planet of the z-bots.
Trivia
- Both red and blue Shadow Stinkers appear as NPCs in the Wonderland Adventures Trilogy. The red Shadow Stinkers, however, do not shoot fireballs.
Enemies That Shoot | |
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Classic Trilogy | |
Wonderland Adventures Trilogy |
Fireflowers • Ice Trolls • Iceflowers • Master Class Z-Bots • Missileflowers • Thwarts • Wraiths • ZapBots |