Back in the Swing of Things: Difference between revisions
(spoilerspoilerspo) |
Emerald141 (talk | contribs) (I realize I'm breaking Rule 10 here, but this format causes the top of at least my page to go all haywire. If you need I can post a screenshot on the forum showing what it looks like.) |
||
Line 7: | Line 7: | ||
A Little Refresher is exactly what it sounds like; a small level designed to refresh the player's skill. Basic gameplay elements such as coins, buttons, gates, boxes and conveyors are utilized. There is a 7:30 time limit. | A Little Refresher is exactly what it sounds like; a small level designed to refresh the player's skill. Basic gameplay elements such as coins, buttons, gates, boxes and conveyors are utilized. There is a 7:30 time limit. | ||
===Solution=== | ===Solution=== | ||
Press the pink button, push the leftmost box right, and push the middle box up then right two spaces. | |||
Push the remaining box on the pink button, go on the open pink gate, and take the conveyor route at the left. | Push the remaining box on the pink button, go on the open pink gate, and take the conveyor route at the left. | ||
Line 13: | Line 13: | ||
Put Loof on the green button and get Stinky through the open green gate. | Put Loof on the green button and get Stinky through the open green gate. | ||
Collect the coins and bonus coins and get both stinkers to the exit. | Collect the coins and bonus coins and get both stinkers to the exit. | ||
==Level 2: Reflectors!== | ==Level 2: Reflectors!== | ||
Line 21: | Line 21: | ||
This level introduces [[reflectors]], showing their ability to reflect fireballs. There is a five minute time limit. | This level introduces [[reflectors]], showing their ability to reflect fireballs. There is a five minute time limit. | ||
===Solution=== | ===Solution=== | ||
Walk to the metal box and push the metal box left two spaces while dodging cannon fire and push the nearest reflector above the box. | |||
Wait until a fireball has obliterated a box then push the remaining box down then left then down two spaces. | Wait until a fireball has obliterated a box then push the remaining box down then left then down two spaces. | ||
Line 27: | Line 27: | ||
Collect all bonus coins then collect the coins. | Collect all bonus coins then collect the coins. | ||
Walk both stinkers to the start of the level and to the exit. | Walk both stinkers to the start of the level and to the exit. | ||
==Level 3: Upon Further Reflection...== | ==Level 3: Upon Further Reflection...== | ||
Line 35: | Line 35: | ||
This level goes further into reflector's uses, having some puzzles where multiple reflectors need to be lined up correctly. There is a six minute time limit. | This level goes further into reflector's uses, having some puzzles where multiple reflectors need to be lined up correctly. There is a six minute time limit. | ||
===Solution=== | ===Solution=== | ||
Push the nearest reflector up two spaces and wait until both Coily's are destroyed and then walk across three bridges without getting shot. | |||
Push the reflector below the canon up then push the other reflector right. | Push the reflector below the canon up then push the other reflector right. | ||
Line 51: | Line 51: | ||
When another box has gone collect all the bonus coins. | When another box has gone collect all the bonus coins. | ||
Push the lowest reflector right two spaces, once another box has gone collect the remaining coins then go to the exit. | Push the lowest reflector right two spaces, once another box has gone collect the remaining coins then go to the exit. | ||
==Level 4: Clear the Way!== | ==Level 4: Clear the Way!== | ||
Line 60: | Line 60: | ||
===Solution=== | ===Solution=== | ||
With Loof, push the bottom right reflector down two spaces then move the leftest reflector down. | |||
Move the top reflector down two spaces, once a box is obliterated, push the bottom reflector three spaces right. | Move the top reflector down two spaces, once a box is obliterated, push the bottom reflector three spaces right. | ||
Once two | Once two Coily's are destroyed, collect the nearest coin by using either break tile. | ||
Push the leftest reflector down then when another Coily is defeated, move the rightest reflector left three spaces and up. | Push the leftest reflector down then when another Coily is defeated, move the rightest reflector left three spaces and up. | ||
Line 78: | Line 78: | ||
Push two of the reflectors into the same water space next to the bonus coins then collect the three bonus coins nearest to you. | Push two of the reflectors into the same water space next to the bonus coins then collect the three bonus coins nearest to you. | ||
Collect the remaining coin then push the leftest reflector down then wait until a box has gone then collect the remaining bonus coin and get both stinkers to the exit. | Collect the remaining coin then push the leftest reflector down then wait until a box has gone then collect the remaining bonus coin and get both stinkers to the exit. | ||
==Level 5: Rolling Stones== | ==Level 5: Rolling Stones== | ||
Line 85: | Line 85: | ||
This level introduces [[boulders]] and demonstrates most of their gameplay aspects. There is a 7:30 time limit. | This level introduces [[boulders]] and demonstrates most of their gameplay aspects. There is a 7:30 time limit. | ||
===Solution=== | ===Solution=== | ||
Push the nearest boulder right then down, then push the top boulder right then down. | |||
Push the boulder that is two spaces left of another boulder right. | Push the boulder that is two spaces left of another boulder right. | ||
Line 105: | Line 105: | ||
Collect the remaining bonus coins and then push the most above box left three spaces then down then left. | Collect the remaining bonus coins and then push the most above box left three spaces then down then left. | ||
Push the remaining box left until it is in the water then collect the remaining key then go to the exit. | Push the remaining box left until it is in the water then collect the remaining key then go to the exit. | ||
==Level 6: Boulder Blockade== | ==Level 6: Boulder Blockade== | ||
Line 113: | Line 113: | ||
===Solution=== | ===Solution=== | ||
Push the boulder left of you left. | |||
Push the rightest boulder left. | Push the rightest boulder left. | ||
Line 131: | Line 131: | ||
Get a stinker to push either boulder right then down. | Get a stinker to push either boulder right then down. | ||
Collect the three bonus coins and coin and then get both stinkers to the exit. | Collect the three bonus coins and coin and then get both stinkers to the exit. | ||
==Level 7: Let's Get Rolling!== | ==Level 7: Let's Get Rolling!== | ||
Line 139: | Line 139: | ||
===Solution=== | ===Solution=== | ||
Push the second rightest boulder up. | |||
Push the boulder left of you up. | Push the boulder left of you up. | ||
Line 151: | Line 151: | ||
Go through the red teleport and then reenter from the right | Go through the red teleport and then reenter from the right | ||
Collect the bonus coins and go to the exit. | Collect the bonus coins and go to the exit. | ||
==Level 8: Relay Race== | ==Level 8: Relay Race== | ||
Line 158: | Line 158: | ||
This is a speed level using both Stinky and Loof. There is a forty second time limit, though four [[Alarm Clocks]] can be found in the level. | This is a speed level using both Stinky and Loof. There is a forty second time limit, though four [[Alarm Clocks]] can be found in the level. | ||
===Solution=== | ===Solution=== | ||
Get Loof on the pink button. | |||
Get Stinky on the yellow button. | Get Stinky on the yellow button. | ||
Line 198: | Line 198: | ||
Get Loof to collect the lowest bonus and press the yellow button. | Get Loof to collect the lowest bonus and press the yellow button. | ||
With Stinky, collect the remaining bonus coin and get both stinkers to the exit. | With Stinky, collect the remaining bonus coin and get both stinkers to the exit. |
Revision as of 20:41, 5 September 2011
Back in the Swing of Things is the first world of the Return to Wonderland classic set. All solutions provided here are courtesy of Wonderland Discussion Board member 'billy bob'.
Level 1: A Little Refresher
Description
A Little Refresher is exactly what it sounds like; a small level designed to refresh the player's skill. Basic gameplay elements such as coins, buttons, gates, boxes and conveyors are utilized. There is a 7:30 time limit.
Solution
Press the pink button, push the leftmost box right, and push the middle box up then right two spaces.
Push the remaining box on the pink button, go on the open pink gate, and take the conveyor route at the left.
Put Loof on the green button and get Stinky through the open green gate.
Collect the coins and bonus coins and get both stinkers to the exit.
Level 2: Reflectors!
Description
This level introduces reflectors, showing their ability to reflect fireballs. There is a five minute time limit.
Solution
Walk to the metal box and push the metal box left two spaces while dodging cannon fire and push the nearest reflector above the box.
Wait until a fireball has obliterated a box then push the remaining box down then left then down two spaces.
Collect all bonus coins then collect the coins.
Walk both stinkers to the start of the level and to the exit.
Level 3: Upon Further Reflection...
Description
This level goes further into reflector's uses, having some puzzles where multiple reflectors need to be lined up correctly. There is a six minute time limit.
Solution
Push the nearest reflector up two spaces and wait until both Coily's are destroyed and then walk across three bridges without getting shot.
Push the reflector below the canon up then push the other reflector right.
When both boxes are gone, push the rightest reflector down two spaces.
When a box has gone collect the keys in the top right corner.
Push the highest box left as much as you can then down three spaces then left until it is in the water.
Push the reflector above down three spaces then right three spaces.
Push the reflector that is nearest to the exit up as much as you can and then right as much as you can.
When another box has gone collect all the bonus coins.
Push the lowest reflector right two spaces, once another box has gone collect the remaining coins then go to the exit.
Level 4: Clear the Way!
Description
This level uses multiple reflectors to destroy some boxes and Coilies. There is a five minute time limit.
Solution
With Loof, push the bottom right reflector down two spaces then move the leftest reflector down.
Move the top reflector down two spaces, once a box is obliterated, push the bottom reflector three spaces right.
Once two Coily's are destroyed, collect the nearest coin by using either break tile.
Push the leftest reflector down then when another Coily is defeated, move the rightest reflector left three spaces and up.
Push the leftest reflector right four spaces then push the top reflector down six spaces and right.
Once one box is gone, push the bottom reflector up three spaces.
Push the reflector that is two spaces above another reflector left as much as you can.
When one box is gone, push the leftest reflector up then collect the lowest coin and push the lowest box right and collect the nearest bonus coin.
Push two of the reflectors into the same water space next to the bonus coins then collect the three bonus coins nearest to you.
Collect the remaining coin then push the leftest reflector down then wait until a box has gone then collect the remaining bonus coin and get both stinkers to the exit.
Level 5: Rolling Stones
Description
This level introduces boulders and demonstrates most of their gameplay aspects. There is a 7:30 time limit.
Solution
Push the nearest boulder right then down, then push the top boulder right then down.
Push the boulder that is two spaces left of another boulder right.
Push the boulder below the green button up then press the yellow button.
Push both leftest boulders down.
Push the boulder above the green button right then down.
Go through the open cyan gate and collect the five nearest bonus coins.
Push the top box left three spaces and up and then left then collect the coin four spaces left and up of you.
Push the lowest boulder that you can push up then push the second leftest boulder left and left again.
Push the leftest boulder down then push the boulder right of you left and down.
Collect the remaining bonus coins and then push the most above box left three spaces then down then left.
Push the remaining box left until it is in the water then collect the remaining key then go to the exit.
Level 6: Boulder Blockade
Description
This level further demonstrates boulders' gameplay aspects. There is a five minute time limit.
Solution
Push the boulder left of you left.
Push the rightest boulder left.
Push the leftest boulder down.
Push the rightest boulder down and left.
Push the highest boulder down.
Push all three leftest boulders right without getting shot.
Get Loof up five spaces.
Get Stinky to push the top boulder right then get Loof to push that boulder down then go up with Loof then move Stinky right then down.
Get a stinker to push either boulder right then down.
Collect the three bonus coins and coin and then get both stinkers to the exit.
Level 7: Let's Get Rolling!
Description
This puzzle requires Stinky to push four boulders on conveyor belts to press the necessary buttons. There is a five minute time limit.
Solution
Push the second rightest boulder up.
Push the boulder left of you up.
Push the rightest boulder up.
Push the leftest boulder up.
Push the boulder right of you right then up.
Go through the red teleport and then reenter from the right
Collect the bonus coins and go to the exit.
Level 8: Relay Race
Description
This is a speed level using both Stinky and Loof. There is a forty second time limit, though four Alarm Clocks can be found in the level.
Solution
Get Loof on the pink button.
Get Stinky on the yellow button.
Get Loof on the green button.
Get Stinky on the cyan button.
Get Loof to push the boulder right then collect the clocks by crossing the break tile.
Get Loof across the break tile and collect the lowest clock.
Get Stinky to collect the remaining clock.
Push the top right reflector of the top half down then right as much as you can.
Push the top right reflector of the top half up.
Get Stinky to push the top right reflector of the bottom half up.
Wait until a box has been obliterated then push the top right reflector of the bottom half up into the lava.
Get Loof to collect the key then push the rightest reflector of the bottom half up then right as much as you can.
Push the leftest reflector of the bottom half right two spaces then up.
Get Stinky to push the lowest reflector of the top half down two spaces.
When another box has gone collect the remaining key then press the cyan button with Stinky.
Get Loof through the open cyan gate.
Get Stinky on the yellow button.
With Loof, push the boulder up and press the pink button.
Press the pink button with Stinky.
Get Loof to collect the lowest bonus and press the yellow button.
With Stinky, collect the remaining bonus coin and get both stinkers to the exit.