Rainbow Magic

Revision as of 17:25, 11 December 2010 by Blast 12 (talk | contribs) (Glove chargers)

Rainbow magic is one of the main puzzle elements in Wonderland Adventures and Mysteries of Fire Island and the theme of Wonderland Adventures. There are 7 rainbow colors (Red, Orange, Yellow, Green, Blue, Indigo, and Purple) but only 6 rainbow magic colors are currently available. The rainbow magic types are Floing, Pow, Pop, Grow, Brr and Blink.

Rainbow magic is cast by using Magic Gloves, and the energy balls that emerge from them are called spellballs. Magic Gloves can only be charged by walking into a glove charger of the corresponding color.

Official Magic Types

Floing

Floing is the red rainbow magic, possibly the magic that has the most purpose in the storyline. It starts off being said that it cannot be charged with your gloves. Instead, a Wondertown resident named Guggenheimer uses it to "floing" the player back in time, allowing them to revisit levels that they have already completed before. When you go into an old level you don't have any of your new items, but if you get more gems or coins than the last time, you get to keep them.

In Mysteries of Fire Island, you gain the ability to cast Floing magic with your Magic Gloves, and it has 4 levels to practice it in. If you use the Time Glyph you go into a void in time that is created when Floing is used. Certain levels in Mysteries of Fire Island can only be accessed if you use a Floing Orb to open them. These levels are old ones from The Original Wonderland, but some elements are changed, for example: Loof becomes a wee stinker, and boxes become red crabs.

Pow

Nothing on this yet.

Pop

Nothing on this yet.

Grow

Nothing on this yet.

Brr

Nothing on this yet.

Blink

Blink is a magic that lets you teleport across anything except solid objects as long as it is on screen. It is shown to you by Cedric-In-The-Morning in both Wonderland Adventures and Mysteries of Fire Island.

Glitch Magic Types

Through a glitch in the Wonderland Adventures Editor, it is possible to use unofficial magic types that were only used in the old alpha versions.

Bounce

This magic type can be used by setting the glove charger's color to 0. Like Pow magic, Bounce magic can destroy barrels, monsters and Stinkers. However, unlike Pow magic, if it is cast to a distance of more than two tiles away from the player, it will come back to the player and kill them if they are not ready. Extreme skill is required to dodge this spellball.

The name "Bounce" was suggested by Dlcs18.

Rainbow

This magic type can be used by setting the glove charger's color to 8. These spellballs do nothing.

Black Glove Chargers

Black glove chargers can be accessed by setting the glove charger's color to anything above 8 or below 0. These spellballs do nothing, but emit various sorts of particles as they move, and cause many strange glitches.

Fan-Made Magic Types

Some people who have made their own Wonderland fan games have added in their own types of magic.

Splash

Splash is a fan-made rainbow magic in boywhoflies's Wonderland Platformer. It lets you change platforms into water. This caused a lot of glitches; for example, after a chomper is frozen and you use it on the ice cube, the chomper will start chasing you again but won't move its jaws.

Blast

Blast is a magic in Wonderland Platformer. It can only be used by Morklin. It summons a laser from the sky that destroys pretty much everything, even you. It is the only spell in the game that is used by the down arrow key instead of the left mouse button and isn't a true rainbow color.