Chomper: Difference between revisions
Tyteen4a03 (talk | contribs) (Removing more unneeded details) |
Tyteen4a03 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
'''Chompers''' are one of the common enemies that appear in every Wonderland game. | '''Chompers''' are one of the common enemies that appear in every Wonderland game. | ||
Line 16: | Line 12: | ||
The special setting can be set to --- (Chomper acts normally), Ghost (Chomper is semitransparent and goes through certain collectible objects), or Glow (Chomper glows in the dark). | The special setting can be set to --- (Chomper acts normally), Ghost (Chomper is semitransparent and goes through certain collectible objects), or Glow (Chomper glows in the dark). | ||
If the speed is set to a low negative number (e.g. -23), the Chomper will cease to move. | If the speed is set to a low negative number (e.g. -23), the Chomper will cease to move. | ||
[[Category:Enemies]] | |||
[[Category:Original Trilogy]] | |||
[[Category:Wonderland Adventures]] |
Revision as of 15:09, 28 April 2011
Chompers are one of the common enemies that appear in every Wonderland game.
Classic Trilogy
In the Classic Trilogy, Chompers will attempt to reach a certain character, but are not intelligent enough to go around walls. They come in two versions, Red Chompers and Gold Chompers. Red Chompers follow Stinky or Qookie if he/she's present, and Gold Chompers follow Loof or Peegue if he/she's present. An interesting fact is Chompers tend to follow Stinky and Loof more than Qookie and Peegue.
Wonderland Adventures
In the Wonderland Adventures series, they come with a fully customizable speed setting and a special setting, and will go around walls to reach the player character. The special setting can be set to --- (Chomper acts normally), Ghost (Chomper is semitransparent and goes through certain collectible objects), or Glow (Chomper glows in the dark). If the speed is set to a low negative number (e.g. -23), the Chomper will cease to move.