Ghosts: Difference between revisions
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[[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]],[[ | [[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]], [[Wonderland Secret Worlds]], and [[Planet of the Z-Bots]]. Their movement is faster than a [[Coilys|Coily]] and slower than a [[Kaboom!s|Kaboom!]]. | ||
*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them. | *Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them. | ||
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*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path. | *Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path. | ||
*Ghosts are translucent (see picture). | *Ghosts are translucent (see picture). | ||
*In | *In Planet of the Z-Bots, ghosts are only visible when the player comes near them. When ghosts are out of vision, they become invisible and stop their movement. Particles show where ghosts are when they are out of vision. | ||
[[Category: Enemies]] | [[Category: Enemies]] | ||
[[Category: Original Trilogy]] | [[Category: Original Trilogy]] |
Revision as of 03:42, 6 November 2013
Ghosts are enemies that appear in Return to Wonderland, Wonderland Secret Worlds, and Planet of the Z-Bots. Their movement is faster than a Coily and slower than a Kaboom!.
- Ghosts cannot cross water or lava or Empty Space but can pass through all gates, Enemies, and Movable Objects except Plasma Boxes which block them.
- Ghosts and Powder Kegs will explode when going near each other.
- Ghosts cannot press Buttons.
- Ghosts will not die if a Fireball hits them. The fireball will go through the ghost and continue on its normal path.
- Ghosts are translucent (see picture).
- In Planet of the Z-Bots, ghosts are only visible when the player comes near them. When ghosts are out of vision, they become invisible and stop their movement. Particles show where ghosts are when they are out of vision.