Ghosts: Difference between revisions

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[[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]] and [[Wonderland Secret Worlds]]. Their movement is faster than a [[Coilys|Coily]] and slower than a [[Kaboom!s|Kaboom!]].
[[Image:Ghost.jpg|thumb|right|200px|A picture of a ghost from the [[Classic Trilogy]].]] '''Ghosts''' are enemies that appear in [[Return to Wonderland]], [[Wonderland Secret Worlds]], and [[Planet of the Z-Bots]]. Their movement is faster than a [[Coilys|Coily]] and slower than a [[Kaboom!s|Kaboom!]].


*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
*Ghosts cannot cross [[water]] or [[lava]] or [[Empty Space]] but can pass through all [[gates]], Enemies, and Movable Objects except [[Plasma Boxes]] which block them.
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*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path.
*Ghosts will not die if a [[Fireball]] hits them. The fireball will go through the ghost and continue on its normal path.
*Ghosts are translucent (see picture).
*Ghosts are translucent (see picture).
*In Planet of the Z-Bots, ghosts are only visible when the player comes near them. When this happens, the ghost will chase the player, very much like a [[Chomper]]. When ghosts are out of vision, they become invisible and stop their movement. Particles show where ghosts are when they are out of vision.
*[[POTZ]] ghosts die if a fireball hits them. They cannot pass through gates, enemies or objects.


[[Category: Enemies]]
[[Category: Enemies]]
[[Category: Original Trilogy]]
[[Category: Original Trilogy]]

Latest revision as of 09:25, 9 February 2014

A picture of a ghost from the Classic Trilogy.

Ghosts are enemies that appear in Return to Wonderland, Wonderland Secret Worlds, and Planet of the Z-Bots. Their movement is faster than a Coily and slower than a Kaboom!.

  • Ghosts cannot cross water or lava or Empty Space but can pass through all gates, Enemies, and Movable Objects except Plasma Boxes which block them.
  • Ghosts and Powder Kegs will explode when going near each other.
  • Ghosts cannot press Buttons.
  • Ghosts will not die if a Fireball hits them. The fireball will go through the ghost and continue on its normal path.
  • Ghosts are translucent (see picture).
  • In Planet of the Z-Bots, ghosts are only visible when the player comes near them. When this happens, the ghost will chase the player, very much like a Chomper. When ghosts are out of vision, they become invisible and stop their movement. Particles show where ghosts are when they are out of vision.
  • POTZ ghosts die if a fireball hits them. They cannot pass through gates, enemies or objects.