Fire Island Fort: Difference between revisions
(Created page with "{{LevelInfobox |image=WSW61-FireIslandFort.png |world=Fire Island |playablestinkers=Stinky, Loof |rainbowcoins=3 Keys |bonuscoins=18 |time=5:00 |texture=Beach |background=Slope |musictrack=Track 5 }} '''Fire Island Fort''' is a level in the Fire Island region of Wonderland Secret Worlds. On this level, Stinky and Loof need to find a way to safely lead the guarding monsters in th...") |
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{{LevelInfobox | {{LevelInfobox | ||
| | |Image=WSW61-FireIslandFort.png | ||
|world=[[Fire Island]] | |world=[[Fire Island]] | ||
|playablestinkers=[[Stinky]], [[Loof]] | |playablestinkers=[[Stinky]], [[Loof]] |
Revision as of 03:00, 28 January 2024
Fire Island Fort | |
World | Fire Island |
Playable Stinkers | Stinky, Loof |
Rainbow Coins | 3 Keys |
Bonus Coins | 18 |
Time | 5:00 |
Texture | Beach |
Background | Slope |
Music Track | Track 5 |
Fire Island Fort is a level in the Fire Island region of Wonderland Secret Worlds. On this level, Stinky and Loof need to find a way to safely lead the guarding monsters in the three huts away such that they can collect the Keys hidden in them. The top hut, right-hand hut and bottom hut contain yellow Chompers, Z-Bots and red Chompers respectively.
Solution
Setting up
As Stinky, enter the fort through the secret rear entrance on the right (yellow arrow). Don't use the front entrance or you'll wake all the guards!
Place a steel box on the green "X", near the right-hand house with the green gate. Push the green button to release the Z-Bots and wait for all Z-Bots to enter the lower right corner (green circle), then trap them by pushing the steel box along the green arrow. Collect the Rainbow Coin inside the right-side house.
Move a steel box in front of each of the other two gates (red "X"s) to hold the Chompers back when you open the gates, then move a third steel box to the right of the blue button. Switch to Loof and walk through the front entrance (on the left), pushing the boulder through to open the two remaining gates.
Now use Stinky and Loof to push two steel boxes (circled in yellow) into the water (yellow arrow in reverse) to reopen the fort's rear entrance. Then, get Stinky to push the steel box beside the blue button to the blue "X", and Loof to push the box circled in black to the black "X". This would seal the fort's inner room and prevent any Chompers from escaping.
Finally, bring Loof to the bottom of the level just outside the fort, to prepare to lead the Chompers away.
Releasing the Chompers
Time to release the Chompers! Get Stinky to push the box on the upper red "X" aside, and move immediately to the safe area near the three buttons. Move Loof left and right to ensure all seven yellow Chompers come out, then take Loof to the wall behind the right-side house to lure all the Chompers in. Get Stinky to roll the boulder towards the right-side house to trap the Chompers inside, then collect the coin inside the top house.
Now let Stinky push the box on the black "X" to the right, get Loof into the inner room, then let Stinky push the box back again to enclose the room, this time with Loof inside and Stinky outside. Take Stinky to the top of the level, let Loof push the box on the lower red "X" aside (and move away quickly), then use Stinky to lure all seven red Chompers into the top house. Once all are in, get Loof to move the upper steel box back onto the upper red "X" to trap the Chompers. Collect the coin inside the bottom house.
Finally, get both Stinky and Loof to move the two steel boxes circled in black and white to the white "X", then collect all bonus coins (including the hidden ones circled in purple). Exit through the red teleporter.