Space Station Zeta: Difference between revisions

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'''Space Station Zeta''' is the tenth and final level in [[Robot City]]. Unlike the other levels in Robot City, this level takes place in space as opposed to a city. [[Z-Bot]]s are patrolling the starting area, so Stinky must reflect [[UFO|Flying Saucer]] fire into them to collect the [[Coin#Rainbow Coin|Rainbow Coins]] and exit.
'''Space Station Zeta''' is the tenth and final level in chapter 4 ([[Robot City]]) of [[Return to Wonderland]] Classic (RTWC). Unlike the other levels in Robot City, this level takes place in space as opposed to a city.  
 
==Strategy==
The [[Z-Bot]]s are blocking the [[Coin#Rainbow Coin|Rainbow Coins]], and the only way to eliminate them would be to redirect [[UFO]] fire into them. With the "/" reflector in the upper-left corner being fixed, the only other reflector that can be used is the "\" reflector in the bottom-left corner, that must be shifted in place by rotating it together with the other two reflectors there in anti-clockwise circles.
 
If collecting bonus coins behind the red teleporter (TP), consider doing this at the start of the playthrough, as the chance of being hit by the UFO is high and completing this section first would ensure that less time and effort will be wasted on repeated trials (versus if it is done last).


==Walkthrough==
==Walkthrough==
''Walkthrough courtesy of [[Wonderland Discussion Board]] member '[http://pcpuzzle.com/forum/profile.php?mode=viewprofile&u=10263 billy bob]'''
''Walkthrough courtesy of [[Wonderland Discussion Board]] member '[http://pcpuzzle.com/forum/profile.php?mode=viewprofile&u=10263 billy bob]'''


Enter the green teleport and then the blue teleport from below.  
# (Optional) Enter the red TP, carefully dodge the UFO (use the same technique from [[Loading Dock]]), collect all bonus coins and return via the same way to avoid bumping into the Z-Bots.
 
# Enter the green TP, then the blue TP from below. Prepare to rotate the reflectors.
Push the top left reflector down as much as you can and enter the blue teleport and reenter the blue teleport from the left.  
# Push the top-left "/" reflector down all the way. Enter and reenter the blue TP, both times from the left side.
 
# Push the top-right "/" reflector left all the way. Enter and reenter the blue TP, both times from above.
Push the top right reflector left as much as you can and enter the blue teleport and reenter from the top.  
# Push the bottom-right "\" reflector up all the way. Enter and reenter the blue TP, both times from the right side.
 
# Push the bottom-left "/" reflector right all the way. Enter and reenter the blue TP, both times from the bottom.  
Push the bottom right reflector up as much as you can then enter the blue teleport and reenter from the right.  
# Repeat the cycle (steps 3-6) above one more time. Now the "\" reflector would be at the top-left position.
 
# Push the top-left "\" reflector down all the way. Ensure that the "/" reflector on its right is moved aside (up or down) to allow UFO fire through to the right.
Push the bottom left reflector right as much as you can then enter the blue teleport and reenter from the bottom.  
# Enter the blue TP, and position Stinky along the row just above the green TP (aligned with the upper-left "/" reflector). As soon as the UFO becomes aligned and fireballs start coming, step aside (up or down), and wait for the fireballs to destroy the Z-Bots. Repeat this process until all Z-Bots are eliminated.
 
# Return via the green TP to the starting room, collect all rainbow coins, and exit.
Push the top left reflector down as much as you can then enter the blue teleport and reenter from the left.  
 
Push the top right reflector left as much as you can then enter the blue teleport and reenter from the top.  
 
Push the bottom right reflector up as much as you can then enter the blue teleport and reenter from the right.  
 
Push the bottom left reflector right as much as you can then push it up then enter the blue teleport and reenter from the bottom.
 
Push the top left reflector down as much as you can then enter the blue teleport then go right of the green teleport.
 
Go up then when a fireball comes then go down and then when the fireball has passed you go back up then when a fireball comes go back down then when it has passed go back up, repeat this until there are no Zbot's left.  
 
Go into the green teleport then go into the red and collect the bonus coins while dodging the UFO.  


Then go back through the red teleport and collect the keys and go to the exit.


{{ReturnToWonderlandLevels}}
{{ReturnToWonderlandLevels}}
[[Category:Return to Wonderland Levels]]
[[Category:Return to Wonderland Levels]]

Latest revision as of 12:32, 16 July 2024

Space Station Zeta
RTWC W4LA.JPG
WorldRobot City
Playable StinkersStinky
Rainbow Coins8
Bonus Coins8
Time7:30
TexturePurple
BackgroundStars
Music TrackTrack 4


Space Station Zeta is the tenth and final level in chapter 4 (Robot City) of Return to Wonderland Classic (RTWC). Unlike the other levels in Robot City, this level takes place in space as opposed to a city.

Strategy

The Z-Bots are blocking the Rainbow Coins, and the only way to eliminate them would be to redirect UFO fire into them. With the "/" reflector in the upper-left corner being fixed, the only other reflector that can be used is the "\" reflector in the bottom-left corner, that must be shifted in place by rotating it together with the other two reflectors there in anti-clockwise circles.

If collecting bonus coins behind the red teleporter (TP), consider doing this at the start of the playthrough, as the chance of being hit by the UFO is high and completing this section first would ensure that less time and effort will be wasted on repeated trials (versus if it is done last).

Walkthrough

Walkthrough courtesy of Wonderland Discussion Board member 'billy bob'

  1. (Optional) Enter the red TP, carefully dodge the UFO (use the same technique from Loading Dock), collect all bonus coins and return via the same way to avoid bumping into the Z-Bots.
  2. Enter the green TP, then the blue TP from below. Prepare to rotate the reflectors.
  3. Push the top-left "/" reflector down all the way. Enter and reenter the blue TP, both times from the left side.
  4. Push the top-right "/" reflector left all the way. Enter and reenter the blue TP, both times from above.
  5. Push the bottom-right "\" reflector up all the way. Enter and reenter the blue TP, both times from the right side.
  6. Push the bottom-left "/" reflector right all the way. Enter and reenter the blue TP, both times from the bottom.
  7. Repeat the cycle (steps 3-6) above one more time. Now the "\" reflector would be at the top-left position.
  8. Push the top-left "\" reflector down all the way. Ensure that the "/" reflector on its right is moved aside (up or down) to allow UFO fire through to the right.
  9. Enter the blue TP, and position Stinky along the row just above the green TP (aligned with the upper-left "/" reflector). As soon as the UFO becomes aligned and fireballs start coming, step aside (up or down), and wait for the fireballs to destroy the Z-Bots. Repeat this process until all Z-Bots are eliminated.
  10. Return via the green TP to the starting room, collect all rainbow coins, and exit.