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Reflectors!

From WonderWiki
Reflectors!
WorldBack in the Swing of Things
Playable StinkersStinky, Loof
Rainbow Coins6
Bonus Coins6
Time5:00
TextureJade
BackgroundForest
Music TrackTrack 3


Reflectors! is the second level in Back in the Swing of Things. It introduces Reflectors and demonstrates their properties.

Walkthrough

Stinky must walk along the path to the norther part of the level. Once there, he must walk over to a Steel Box while avoiding the reflected cannon fire. He must then push the Steel Box two tiles to the left and the push a nearby reflector to just north of a pair of Wooden Boxes blocking off two sets of Bonus Coins so that Loof can escape and safely collect the nearby Rainbow Coins. Stinky must wait until the first Wooden Box is destroyed before he can push it out of the way. He can then push the remaining Wooden Box down and into the water to be able to collect the lower pair of Bonus Coins. Alternatively, if both Wooden Boxes are destroyed, two of the Reflectors can be used to construct a bridge instead. Once all the coins have been collected, Stinky and Loof can make their way back along Stinky's starting path and exit through the Rainbow Gate.