Tower Top Prison

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Tower Top Prison
TowerTopPrisonMap.png
WorldDesert Cities
Playable StinkersStinky
Rainbow Coins12
Bonus Coins8
Time5:00
TextureSand
BackgroundForest
Music TrackTrack 3



Tower Top Prison is the tenth and final level in Desert Cities. The rainbow coins are hidden behind Z-Bot passages, blocked by bonus coins. Collecting bonus coins will release the Z-Bots which must be avoided when getting more coins. However, Stinky can use the nearby ice patches and wooden boxes to manipulate the incoming Z-Bots.

When proceeding to the exit. Watch for electro tiles.

Walkthrough

There are several different strategies to complete this level. However, the important thing to know is that Z-Bots can move around unpredictably, especially if there are multiple of them roaming at a time. This can prove to be very difficult to manage.

Below are some tips to collecting the coins within the Z-Bots' confinements:

  • Without moving the boxes too far, use the starting point as a guaranteed safe-spot.
  • When releasing the Z-Bots in the northeast areas, collect the bonus coins first before hiding behind the ice until the Z-Bots leave. The area outside of the L-shaped ice formation is where Z-Bots will be less likely to return to the rainbow coin rooms nearby.
  • With several Z-Bots released, study their paths carefully and try to recognize which direction they make when hitting something head-on. This will help to plan ahead to collecting the remaining coins.
  • Boxes may be used to trap Z-Bots back in their initial passages. This is useful for the first coins, but serves as a trade-off of safe-spots later on.
  • After opening the exit, some Z-Bots may manage to enter the exit room containing the electo tiles. Thus, destroying themselves.