Tower Top Prison
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Tower Top Prison | |
World | Desert Cities |
Playable Stinkers | Stinky |
Rainbow Coins | 12 |
Bonus Coins | 8 |
Time | 5:00 |
Texture | Sand |
Background | Forest |
Music Track | Track 3 |
Tower Top Prison is the tenth and final level in Desert Cities. The rainbow coins are hidden behind Z-Bot passages, blocked by bonus coins. Collecting bonus coins will release the Z-Bots which must be avoided when getting more coins. However, Stinky can use the nearby ice patches and wooden boxes to manipulate the incoming Z-Bots.
When proceeding to the exit. Watch for electro tiles.
Walkthrough
There are several different strategies to complete this level. However, the important thing to know is that Z-Bots can move around unpredictably, especially if there are multiple of them roaming at a time. This can prove to be very difficult to manage.
Below are some tips to collecting the coins within the Z-Bots' confinements:
- Without moving the boxes too far, use the starting point as a guaranteed safe-spot.
- When releasing the Z-Bots in the northeast areas, collect the bonus coins first before hiding behind the ice until the Z-Bots leave. The area outside of the L-shaped ice formation is where Z-Bots will be less likely to return to the rainbow coin rooms nearby.
- With several Z-Bots released, study their paths carefully and try to recognize which direction they make when hitting something head-on. This will help to plan ahead to collecting the remaining coins.
- Boxes may be used to trap Z-Bots back in their initial passages. This is useful for the first coins, but serves as a trade-off of safe-spots later on.
- After opening the exit, some Z-Bots may manage to enter the exit room containing the electo tiles. Thus, destroying themselves.